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Hey there Feit fans, it's me, Diamond Feit. I trust you're also fight fans because we're following up episode #607 with a hearty conversation about Marvel vs Capcom. Last time we covered the multi-year build-up to the inter-corporate crossover and now it's time for the main event: 3(.5) games over the course of 13 years, each released during a very different climate in the medium.

Kevin Bunch and John Learned join me to examine roster choices, multiple control schemes, and a quick recap of all things Marvel in the 90s. Also I know I make a provocative statement during the plugs but don't forget you're getting Early Access to this podcast; the 18th is next week!

Art by Nick Wanserski; edits by Greg Leahy

12:19 - MvC: Clash of Super Heroes (CPS-II): Strider Hiryu

24:24 - MvC: Clash of Super Heroes (CPS-II): Morrigan

32:44 - MvC: Clash of Super Heroes (CPS-II): Onslaught II

41:48 - MvC: Clash of Super Heroes (CPS-II): Credits | MvC 2: New Age of Heroes (NAOMI): Desert

50:21 - MvC 2: New Age of Heroes (NAOMI): Airship

59:39 - MvC 2: New Age of Heroes (NAOMI): Clock Tower

1:09:28 - MvC 2: New Age of Heroes (NAOMI): Cave

1:21:08 - "Weird Al" Yankovic: "Dare to Be Stupid" | MvC 3: Fate of Two Worlds: Menu

1:30:33 - MvC 3: Fate of Two Worlds: Jill Valentine

1:42:37 - MvC 3: Fate of Two Worlds: Spider-Man

1:50:51 - Ultimate MvC 3: Phoenix Wright

Closing - MvC Fighting Collection: Arcade Classics: Back to the Age of Heroes  

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Comments

alex convertito

Love this. I’ve got my after school kids playing UMVC3 and they’re DIGGING it

Kormakur Gardarsson

Excellent episode. My only complaint is that the iconic MVC2 character select tune wasn’t played.

Andrew O.

I actually got to meet Cal Dodd, Wolverine himself, a couple months ago! He's a great guy and we talked a bit about the games, the late Kevin Conroy, and more. He signed my copy of MvsC. I'll post it in the Discord.

PurpleComet

Ultimate MvC3 added a Heroes & Heralds mode via an update a few months after release. In this mode, players could equip cards that give boosts to their teams, such as healing, continuous X-Factor, and poison attacks. They could then take their team online where they would fight as "heroes" or "heralds" (of Galactus). I recall that one faction was declared the "winner" each week but I can't find anything on the wiki to back that up. It was a neat feature, but after a few months the online scene was dead. I love UMvC3's roster and all the easter eggs and care that went into it, but the online play, which was decent for the time, feels unplayable these days. Also X-Factor level 3 is so overpowering it can make the first 2/3rds of the match feel irrelevant and makes for unsatisfying tournament matches.

James Krusling

Absolutely loved this one…I had totally forgotten about the Ultimate MVC3 perfume because I didn’t actually get the game until I got a PS4 around 2016/2017 so I just started with the best version and they didn’t catch me with the double dip! Also any combo with Chun-Li and Spidey is gonna be a great time!

Looptron

The 2-button dash was one of the things that really broke the game open. Once people realized you could dash 8 ways, it made flying characters in particular super strong. Justin Wong said he learned a lot just watching the computer do stuff then trying to adapt it for himself.