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SMOKE BOMB! That's right, Diamond Feit is in the room with you and you had no idea until this very second. That's the power of the Ninja, powers I necessarily channeled as host of this podcast about Sega's premier shadowy assassin franchise, Shinobi.

In typical Retronauts fashion, Stuart Gipp, Thomas Ni©kel, and I put together a retrospective on what we thought was a long-dormant series literally hours before Sony announced a new entry coming this August. Fear not, for there are many Shinobi games to talk about yet; this is but Mission One which addresses the early years of Joe Musashi—and like Joe, we shall return!

For those curious, here's a link to a 2017 Brazillian interview with Yutaka Sugano I mentioned on the air.

Stealth edits by Greg Leahy. Art by Nick Wanserski.

11:53 - Shinobi (Arcade): Continue

22:49 - Shinobi (Arcade): Stage BGM 2

34:02 - Shinobi (Arcade): Boss BGM 1

40:26 - Shinobi (SMS): Bonus (PSG ver.) | Shadow Dancer (Arcade): Train Yard 1

50:26 - Shadow Dancer: The Secret of Shinobi (SMS): In the Sewers

1:00:08 - Shadow Dancer: The Secret of Shinobi (MD): Prologue

1:08:28 - The Revenge of Shinobi: The Shinobi

1:16:43 - The Revenge of Shinobi: Labyrinth

1:23:58 - The Revenge of Shinobi: Terrible Beat

1:31:08 - The Revenge of Shinobi: Silence Night

1:38:26 - Shinobi (GG): Rush

1:47:24 - Shinobi II: The Silent Fury: Building 2

Closing - The Revenge of Shinobi: Ninja Step

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Comments

Patrick McClafferty

The original Shinobi was one of a couple arcade machines my orthodontist had in his waiting room in the mid 90s (along with Centipede, Double Dragon and Donkey Kong). Even on free play i never made it far.

Jason J

Thank you for giving the Master System the respect it deserves in this episode. As the only kid I knew with one, I couldn't get my friends to understand how cool the console was. It supported 3D games, had a larger color palette and better sound capability than the NES, and your Master System collection could be played on a Genesis or Game Gear with an appropriate adapter. As mentioned in the episode, it could even roughly approximate 16-bit titles in the hands of the right developer. Please do a dedicated Master System episode.

Andrew Webb

Looks like the Shinobi Sega Ages game on Switch is delisted.