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Kevin: One of the more surprising aspects of the early era of gaming at home is how much trouble established companies had making a place for themselves. Semiconductor and consumer electronics companies like Fairchild and Magnavox managed to carve out their own niches, but the most surprising “flop” may have been from RCA, one of the biggest corporations in the United States in the mid-20th century, and one that dominated radio, television, audio recordings, and even educational materials. Despite employing some of the smartest people in the electronics industry and having practically unlimited funding to support their efforts, the common history is that their home game console, the Studio II, was a mere blip that came and went in the blink of an eye. Except…

The Studio II and its computerized counterparts like the COSMAC Elf and VIP were part of a much larger effort and an ecosystem within RCA around its microchip business, one that really showcased just how rapidly technological advances were taking place. It’s the story of the 1802 microprocessor, initially conceived by RCA engineer Joe Weisbecker. Joining me to tell it is his daughter Joyce Weisbecker, a pioneering game developer in her own right. I met up with Joyce at the Vintage Computer Festival East back in April so she could share her insights from seeing her father take a self-designed, homemade computer from his basement to the central component of a microprocessor family. Even today the 1802 and his COSMAC Elf design have a thriving community of fans, and if you can get past the very tech-heavy talk, you’ll learn a ton about its creation that hasn’t been published anywhere else, such as how it dates back to designs Joe started in the 1950s and how he had to fight to get any visibility on the device at all. If you’re interested in following along, I highly recommend checking out Marcel van Tongeren’s Emma02 emulator, built to emulate practically every machine that uses an 1802 or one of its predecessors.

A recording note: About 20 minutes into our interview, someone called in a bomb threat to the Infoage Museum where the event is held, forcing us to evacuate and reconvene in my car. You’ll probably notice a much quieter acoustic setting at that point, but the conversation stays strong.

12:00 - Styx "The Grand Illusion"

24:15 - Gooitzen van der Wal "Little_Fugue"

46:20 - Gooitzen van der Wal "Suite_for_Orchestra_2"

1:07:05 - Andy Modla "Hey_Jude" | Mel Richman "Mexican_Hat_Dance"

1:20:00 - The Jacksons "Goin' Places"

1:32:30 - Pink Floyd "Dogs"

Finale - Joe Weisbecker "Maple_Leaf_Rag"

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Comments

Guillermo Jiménez

Someone really did not want this conversation to happen.

Heather J

Is the last song is missing from the file? It's dead air around the 1:45:00 mark.

Julian

As a computer hardware & logic design guy, this episode was gold for me. Thanks, Kevin. I really appreciate people like Joyce who understand all the technical layers, and how things really work. It was also sweet to hear her appreciation for her dad and their obvious mutual respect. Sounds like a great relationship.

Jonathan Kade

This is an incredible work of documentation, thanks so much for making it!

Mysterious Benefactor

I loved this episode, it was charming and fascinating and honestly a little moving. Wonderful stuff!

Patrick McClafferty

Nice hearing references to the Philly area. I do remember seeing the RCA Victor building in Camden when visiting the Adventure Aquarium. The stainglass window with the dog and record player is still there (though its now appartments)

JRIII

Kevin Bunch has outdone himself with this episode. He did his homework ahead of the interview, and it paid off. Someday, I hope to shake his hand to say thank you

Josh Joughan

Based on the audio quality, must’ve been recorded on a 1920s Columbia Viva-Tonal Grafonola phonograph, props to Kevin for keeping it authentic.

Wood Duck [Legacy Edition]

Absolutely sent this one to my old man, who is the generation after Joe and worked in computing since the 70s. Really love hearing history with a personal connection instead of just dry Wikipedia style exposition.