Retronauts Episode 211: A Conversation with Rebecca Heineman (Patreon)
Published:
2019-03-29 14:00:00
Imported:
2026-06
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Content
Our latest bonus episode marks another chapter in my ongoing quest to interview as many classic game developers as possible. This one's especially neat, because the interviewee—Rebecca Heineman—actually reached out to be after I produced a video about R.P.M. Racing for Super NES, which she programmed for Silicon & Synapse (later to be known as Blizzard). That was an unusual game that employed unusual Super NES tech, and in this episode she explains why it ended up that way... along with countless other fascinating anecdotes from the years she's spent as a self-taught programmer working behind the scenes on games for countless platforms. Enjoy! — Jeremy