Episode 329: ’90s Video Game Websites (Patreon)
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This week, instead of focusing on the usual topics of games, platforms, creators, franchises, or genres, I felt like putting together a bit of a memorial to something long-vanished: A bygone era of gaming culture. Being online in video game spaces today is very different than it was 20 or 25 years ago, when people like myself and guests Andrew Vestal and Brandon Teel decided, "Hey, we should make websites about the things we like."
In a lot of ways, the current online video gaming space is much better than it was at the time—there are far more voices (and more diverse voices) creating great work now, and there certainly was nothing like Patreon to help fund the time and team that go into a show like Retronauts, that's for sure. In some ways, it's not nearly as good, as interesting and unique content has trouble existing on its own and tends to be funneled into platforms like Twitter, corporate wikis, YouTube, or... uhhh, Patreon. And in some ways, it's still the same—the seething darkness that fuels today's angry hate movements has always been present in gaming, it's just more centralized now.
For better and for worse, Andrew and Brandon and I talk about the nature of online gaming sites back in the late ’90s, when the World Wide Web was still finding its feet and a Google was just a large number. Andrew launched informative news resource sites like The Unofficial Squaresoft Homepage and The Gaming Intelligence Agency; Brandon helped create more comedy-focused sites like Zany Video Game Quotes; and I was basically just blogging about retrogames and retro-style games before anyone knew what a blog (or a retrogame) was. We also talk about lots of other sites that existed at the time, and how the web as a whole worked and fit together.
If you were there for any of this, enjoy the stroll down memory lane! And if not, well, enjoy learning about the early days directly from a guest who had a role in establishing one of the first video game memes. All your something something, and all that.—Jeremy