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Hey everyone, my apologies that this is a bit of a hit-and-run post for this latest patron-exclusive episode—it's been Quite A Week, on every possible level. However, the good news is that this is a pretty great conversation about a series that ’90s Kids will remember as being a pretty big deal for fans of both Sega and Sony platforms of the time: Game Arts (and Working Designs') Lunar. Enjoy!—Jeremy

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Craig

“Ramus is the Milhouse of that game”

Christopher Hughes

I have great memories watching a good friend play this on his Playstation. I too was an SNES kid, so the graphics and music and expansive world was incredible. I did much later play a condensed GBA Lunar version, and I recall really enjoying it. I have considered buying the PSP Silver Star Harmony.

Michael

I just replayed Silver Star Story for PS1 & omg the nostalgia!! It brought back soo many awesome memories! I could picture my old bedroom & what I was doing when I heard that music. It holds a special place in many gamers hearts around my age. It was my 1st JRPG game (I chose this & my best friend got FF7, I think my choice was better lmao)

Komsomol General

I loved this game series when it came out. Very much looking forward to this.

Andrew David

Oh this is going to be a great morning listen!

Dr Strange Blood

Finally! Never played it except for like 10 minutes at a friend's house. It was the PSX Lunar Silver Star Story

Sludge World

So excited for this one, have wanted to hear y'all deep dive into the franchise forever!

J. Green

Oh Snap Lunar! This is the game that got me into JRPGs. Can't wait to listen to it!

Frankie's Cauldron

My favorite game is the ps1 version! This is a nice surprise.

Christopher Hughes

I never got to play it on a "CD system," but I remember being in awe when I'd visit a friend who had it on PlayStation, probably in the late 90s. I did play a GBA version. It was not terrific, very condensed, but I still enjoyed it. This may even have been as late as 2008 or 2009 when I got my hands on a copy to play on my DS lite. It was probably about the time GameStop was clearing out GBA games.

Gymbrat Brooke

I'M NOTICED I grew up in a sega household with a sega cd, so while everyone was marking out over FF4-6, I was blown away by Vay, Lunar 1 and 2, and even Popful Mail

John Simon

"Ramus, the Milhouse of the game" ... that's like the most concise and least flattering description of any character ever. I'm trying to think about anything Square has released with a character that's like a whiny hanger-on fifth wheel that makes you ask, "Dude, are you even DOING on this adventure?" and I'm turning up a blank. I didn't know about the fan-supplied haiku but yes it's like a kickstarter backer bonus, ahead of its time. Hollow Knight is full of backers' weird little bug OC designs and even got to name bosses. I'd like to play through PSX Lunar on an emulator, occasionally tapping the fast forward button as kind of ersatz auto-battle, but I've heard the PS versions upped the enemy encounter rate, turning it into a grind-fest and, well I'm not ten years old anymore.

Kenneth Nelson

It'd like to point out the most available version of Lunar Silver Star Story Complete is the iOS version. I really have no idea how compatible it is with each iPhone/iPad or how long it'll continue to exist but it's still on the App Store as far as I can see. I really wish these games were easier to play. A port like Grandia 1+2 on Switch and Steam would be ideal. It definitely brings out my 90s anime/video game nostalgia.

Paul

Was the old emulation site Zophar's Domain named after the Zophar from this game?

CitizenMeh

Pretty sure this series never came to Europe. Always looked pretty awesome, hope we get a PSN release someday.

Phoequinox

I played Lunar really late, having to settle on emulating it in the late '00s via a PS1 emulator. I really loved SSSC, but like Bob, EB just didn't leave a lasting impression. Where I remember the characters vividly in SSSC, no one really stood out for me in the sequel. What I do remember was a little different from the norm, but as unique as they may have been, I just didn't find them particularly likable. Though, the most emotionally impactful moment between both games was in EB, where a familiar character gets nostalgic. But the cast was so great in the first game. Especially Jessica. Such a strange, complex character. Her relationship with Kyle is one of the best I've seen in an RPG. Her constant revulsion at his behavior while still somehow being in love with him. I also liked Nash's arc, because while he's the Algus/Argath of the game, his villainy always seemed relegated to being a petty, pompous ass. Kind of a "hiding in plain sight" development. I could really gush about that game for hours.

littleterr0r

I'm not too familiar with the series but my girlfriend has cosplayed as Lucia and I have Ronfar's "Happy Hour!" battle cry ingrained in my brain from watching her play it. And yes, of course we have the puppet in our game room.

Normallyretro

I was so amazed when I played this on a rented original Sega CD. The fighting mechanics were just something I had never seen. Also, the animation was just top notch for the time. A truly memorable game that I agree needs to be left as it is without needless sequels.

crystalhearts

Laughed out loud at the shared understanding of "smelly maps". There's a good reason for that by the way - which I'm sure Jeremy knows in his work in publishing. That's the smell of sublimation printing, the shittiest and therefore cheapest type of commercial fabric printing available.

Josh Nichols

I loved Lunar on Sega CD and really enjoyed the PSP remake. I'm also the type who likes the localization changes, but dislikes the difficulty changes that Working Designs did. There are some "Un-Worked Designs" ROM hacks out there that reverts the US games to the original JP difficulty stats. Makes them way more fun to play today. http://stargood.org/unworked/index.php

Brian Rude

Bob was right on the money with his comment about the games' success having a lot to do with the years in which they were released. I loved the Complete versions on PS1 when they were new, but I don't think I ever fully completed a replay of either one. Once you've experienced the cutscenes, pop culture references, and story, the limited gameplay isn't enough to keep you hooked. At least Eternal Blue Complete had the Crests that you could equip on any character to give them new spells or abilities, but even those had limited value because of how each character could only fulfill their designated role in combat. Another interesting thing about the "Making Of" CD from LSSSC was that you could start the video, open your PS1, and pop in almost any other PS1 game and it would automatically begin running through all the video files on the disc. This could even be used to view an otherwise-unviewable video in Xenogears! The video itself was just a montage of other videos from the game, but it is the only place that you could hear the song "Stars of Tears" outside of the OST.

Dennis H

Far and away the original Lunar on Sega CD was my favorite game on the platform (second place must have been Eternal Champions). It was also very nice that you could pop the CD ROM into your CD player, and enjoy the Redbook audio of the game.