Episode 353: Metroid Prime (Patreon)
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Good morning, or afternoon, or whatever position the sun happens to be in on your sector of the planet. We have another "One With the Lifestream" patron request episode this week, once again from Bravewave boss Mohammed Taher to discuss (unbelievably!) another game with a bangin' soundtrack: Nintendo and Retro Studios' Metroid Prime. Well, I say "bangin'", but really the appeal of Metroid Prime's OST is how it reworks familiar Metroid tunes and motifs into arrangements that work in the context of a first-person shooter... much as Metroid Prime itself reworks Metroid mechanics and pacing into a format that works in FPS form. It's a miracle of game design, an experiment that really shouldn't have worked. And yet, here we are, nearly 20 years on, talking about how rad it was (and how we really hope they get that fourth game sorted out soon).
Description: By patron request, Jeremy Parish sends an emergency broadcast to Nadia Oxford and Mohammed Taher to discuss the Space Pirate activities taking place on Tallon IV and what ace bounty hunter Samus Aran is doing to stop them. Equip your podcast visor!
Musical selections:
10:45 - Prologue
24:18 - Planet Tallon IV
37:41 - Vs. Space Pirates
48:51 - Artifact Temple =[Ad Break]= Vs. Metroid Prime (Exoskeleton)
56:53 - Phendrana Drifts (Deep Lake Area)
1:06:35 - Wrecked Frigate Orpheon
1:15:35 - Phendrana Drifts
Closing - Ending Staff Roll
(All selections come from the Metroid Prime OST)
Artwork is by Greg Melo (look at that artwork!!), with edits and musical selections by Greg Leahy.