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A couple of months ago (back in episode 451, if memory serves), Ray Barnholt and Brandon Sheffield and I kicked off a discussion about one of the all-time movers-and-shakers of video gaming: Taito. Our previous episode largely centered on their early days—the formation of the company and the rocky hit-or-miss titles that followed in the wake of Japan's first-ever video game blockbuster, Space Invaders. This episode may not have anything quite so foundational as Invaders, but the games we tackle this time around have the advantage of being a hell of a lot of fun to play even today. Bubble Bobble! Double Dragon! Arkanoid! Darius! The NinjaWarriors! Time Gal! Well, OK, Time Gal ain't great, but its weird energy and stunning Toei-produced animation still catch the eye.

Anyway, great stuff here. And there's still one more discussion to go. As you might expect, I won't be giving up on this thread of conversation until we get to Elevator Action II.

Art by Shaan Khan, and edits by Greg Leahy.

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Comments

Moomoo

Wardner did come out on the Famicom Disk System. Not sure if it was the same version that was getting a port/localization to cart form, or a completely different version being made from scratch for the NES.

Frankie's Cauldron

This is a great conversation! I have some form of every home Arkanoid paddle but that ds one. I need it!

Vanja

Forest of Illusion just released a dump of a prototype cartridge for a Famicom release of Fairyland Story from '86

Robbie

'New Zealand Story' was one of the best-value coin-ops ever, once you had a handle on it's mechanics. You could get a lengthy playthrough without breaking much of a sweat.

littleterr0r

It's true, I knew someone that had Legend of Kage as well.