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With 2008's Fallout 3 bringing the fabled RPG series to a new generation of players who couldn't—or didn't want to—play the first two games, Bethesda had an audience poised and ready for more post-apocalyptic RPG fun. With Skyrim currently in the works, the developer turned to Obsidian Entertainment to transform an abandoned Fallout project into a fitting sequel in just 18 months. And what could have felt like a cheap cash-in ended up being the series' finest moment to date. 

On this week's episode, join Bob Mackey, Gary Butterfield, and Kole Ross as the crew drinks plenty of refreshing Sunset Sarsaparilla and talks about the sprawling, somewhat messy masterpiece known as Fallout: New Vegas.

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Comments

Ben Mitchell

holy shit! I'm SO PUMPED to listen

Blake R.

I found Bob's experience with this game particularly relatable. My wife had to travel out of state in spring 2021 to tend to family matters and I was on my own for 9 weeks. I had invested in an All-in-One device with the $1,400 Biden bucks of the season and with the upgraded gaming power, dusted off some titles that my older laptop had trouble running and pretty much spent my entire bachelor time just getting knee-deep in New Vegas. I would easily say it's my favorite Fallout game and I remember buying into the hype for Outer Worlds from Obsidian hoping for a New Vegas in space but was a little disappointed by how thin it felt in the decisions you make (are you a mega capitalist or a socialist)

Dave Dalrymple

Yeah, I think that one of the most important things to know about New Vegas, for a curious person who hasn't played a lot of other WRPGs from 2000-2010, is that the quest-givers don't have these flashing exclamation points above their heads. You have to take the time to talk to people and pay attention to what they're saying. Most of New Vegas' other friction points are still present in open world games of today, like Breath of the Wild. Exploring an interesting-looking spot might uncover a sidequest, it might uncover some rare gear, or it might be full of monsters that murder you in a single hit.

SilverHairedMiddleAgedTuxedoMask

I have a special love for New Vegas living in Los Angeles, as it means every single time I drive to Las Vegas on the road there I can point out to my passengers every single major town from the game. Nipton, Goodsprings, Primm etc.

GameBoyJames

New Vegas holds a special place in my heart as the game that got me back into video games. I was puttering about in college and had decided that it was time to "put childish things aside," and had more or less given up the medium entirely. All at once, I found my housing situation turned upside down and quickly began subletting a room at a friend's house for the 3 months their third lessee was travelling Europe. They had left the room unfurnished, save for one giant flatscreen, an Xbox 360, and Fallout New Vegas. I spent a great deal of time in this room, so much so that my ersatz roommates began calling me "Fall Out Boy," which was admittedly pretty clever, but the depth and freedom allowed by that game hooked me and I never looked back. As soon as I had a lease and was financially stable again, I went right out and bought a PS3 (my first current-gen system) and a copy of Skyrim and the "complete quest/level up/perk selection" endorphin cycle did repeat, but I still think of that first playthrough of New Vegas with the most fondness. Occasionally "Big Iron on His Hip" will get itself embedded in my head for hours out a time, and I don't mind.

SilverHairedMiddleAgedTuxedoMask

From what little I remember from last playing Caravan about a decade ago, the trick to Caravan is that since it's basically glorified blackjack and you can make your own deck, the quickest way to win was to just have face cards and whatever numbers got you to 26 the quickest. With my method I could beat literally any NPC playing caravan in less than 3 turns with a 90% win rate. It was a super easy way to make early money.

SilverHairedMiddleAgedTuxedoMask

Wasn't the reason why Big Iron became such a meme because of a glitch where Big Iron accidentally overwrote another song on the track list in addition to it's original listing, so Big Iron was guranteed to play twice every 30 minutes before the radio station looped?

Michael Castleberry

I finally got around to getting New Vegas in 2010, a couple months before Dead Money dropped. A lot of the bugs were fixed at that point so I had a blast the whole time. Everything about the vibe made it kind of tough to go back to Fallout 3, which I had played obsessively in 2008.