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Salutations, patrons! Because you demanded it (and he insisted) Stuart returns to our community podcast after taking last month off. Besides reading your comments on recent Retronauts episodes and your responses to the question we posed in April, Stuart and I also chat about Tears of the Kingdom (how could we not) but also share crucial thoughts on the Fast & Furious franchise and Stu reacts to one of your ideas with "bile and rage." Find out which one by clicking play!

Important note: you can watch the video Punchy made about the Left 4 Dead 2 arcade game right here and that Castlevania arcade game is now properly playable on Windows. Also a slew of retro news dropped after we recorded this so if we didn't mention a megaton announcement, that's probably why. And of course, don't miss the new community question which I drew directly from the Retronauts Discord!

Art & edits by Diamond (Photo credit). Music heard in this episode: 

14:07 "Tokyo Drift" by Teriyaki Boyz

30:07 "Dig" by Jemapur (Humanity)

46:40 "Party All The Time" by Eddie Murphy

59:18 "Volcano Block" (Luminous Avenger iX2)

1:07:00 "TMMSOTI"

1:25:33 "Ain't That a Kick in the Head?" by [guess who]

1:45:16 "Staff Credits" (Super Mario Sunshine)

Files

Comments

Craig

I’m imagining Stu saying the following in a packed theater “Oh no Vin, you can’t just race wherever you want, you’re not using your brain.”

DarthObvious

My oddly specific location based game memory is the first time I beat Link's Awakening. We had just picked my cousin up from the airport in Milwaukee and were driving back home to Green Bay. I of course had my game boy with me and defeated the final nightmare while traveling north on highway 43 on the south side of Milwaukee. I knew better than to think that anyone else in the car would actually care.

MVB

You can tell Stuart is British because he doesn't enjoy anything.

Wood Duck [Legacy Edition]

I wonder, do the generations since the rise of smart devices and ultra portable gaming have different types of memories of "mobile gaming" to those of the GB-through-DS era?

Wood Duck [Legacy Edition]

My own strong "locational gaming" memory (amongst the usual smattering of formative gaming-elsewhere childhood memories) is from 2015. I had some major life changes in my early 20s and more or less ignored Nintendo after Skyward Sword. Following a divorce I broke into a new career On The Mines, which in Australia usually means flying to remote outback mines or towns for weeks at a time to endure searing heat and Kafkaesque workplace regulations in order to earn lots of money. Feeling rather a stranger in a strange land I used one of my first pay packets to buy a new 3DS and Animal Crossing. It and the Ruby/Saphire remakes became a life buoy to cling to each night in my donga (transportable dormatories) giving me respite from the harsh and manly world of 12 hour days in the outback. In the years since I have settled into it and greatly enjoy working "FIFO" (fly in fly out), but the 3DS remains a memory of a great comfort in a period of adjustment.

Multiplayer Dungeon

So what's the stu/diamond slash pairing name anyway? Stimond? Giit? We need to come up with something for the secret sexy retronauts wiki.

littleterr0r

No comment, other than to say Splatoon is really good.

Ryan Smith

My location memory. My family was living in Cape Town,South Africa and I had come back from college for the summer. My brother brought his Wii and Twilight Princess which I played it on a projector in my little brothers room. That summer I fell going up the stairs and dislocated my left arm from my shoulder. This made learning the shield bash quite the affair as my arm was really messed up and in a sling after surgery. So about 10 minutes or more of slapping the nunchuck against my chest and finally got passed the tutorial! Lots of time laying in bed on pain killers 🤣

Gabriel Schray

My location memory is playing Dactyl Nightmare at a shopping mall in Toronto while on a marching band trip. Never played or saw it again. Life is but a dream…

littleterr0r

My only location memory that springs to mind is finishing Thimbleweed Park on my Switch on an airplane flying back from Japan in 2018.

CapNChris

My most vivid location memory is playing TES: Oblivion in a large empty apartment in Africa. Back then internet was $50-$60 for a 2 Mbps connection, so multiplayer anything wasn't really an option. My wife went to the U.S. for school for a while, so I had lots of down time after work to play video games, but Oblivion is the one I remember most in that time/place.

CapNChris

Thanks for reading my comment, which I didn't expect to be taken so seriously. Thanks Diamond for sharing your memories about Eddie Murphy. He was huge star in the time that was "retro" in my life, but had little to no connection to video games. The closest connection to video games I could find are two incarnations of Beverly Hills Cop games: a 1990 early computer system game and a 2006 PS2 game. I don't remember hearing anything about either game contemporaneous to their releases. And both look dreadfully awful. In retrospect Beverly Hills Cop could have been a great intellectual property for a video game, but that cultural moment has long passed. My conclusion: Eddie Murphy is/was a retro fellow traveler. If you can find enough of a justification to work an Eddie Murphy episode, I would be ecstatic.

djSyndrome

I had the good fortune to attend the Dragon Quest VI DS launch event in Palo Alto, which doubled as a meet-and-greet-and-hopefully-get-something-signed-by-Yuji Horii. Over the past year I had slowly been working through Dragon Quest V, and as luck would have it was nearing the end the night before the event. We arrived at around 5:00 a.m.and thankfully were near the front of the line for a 10:00 a.m. opening - /surely/ enough time to clear the final dungeon and beat Nimzo. Minutes turned into hours and after a few failed attempts, I managed to complete the game just as the store was opening for the event. It was a fantastic morning and meeting Mr. Horii was the perfect way to finish V and start VI later that day.

Phoequinox

In December of 2007, I visited my long-distance girlfriend at the time and her family in Texas. I was to visit through the holidays and go back home after new years. During my stay, her parents had gifted her Kingdom Hearts for Christmas. We proceeded to play it for the following week, and made significant progress. I even managed to defeat Cloud and the Ice Golem before hitting a wall on Sephiroth. But on the final night of my stay, I finally beat the game to much celebration, and to the tune of "Simple And Clean", we hugged and sobbed, as we weren't ready for the vacation to end. The next day, before I left, she gave me her copy of Chain of Memories, and I gave her my copy of A Link To The Past for GBA, another game we had played together on emulator. Sadly, the distance resulted in us breaking up the following year, but that is still one of my favorite memories of beating a game I didn't really care for.

Patrick McClafferty

Guess I was the one that inspired then bile and rage. Oh well. Anyway the game I have vivid location based memories of playing is a fairly recent time playing Turtles in Time. In 2008, on one of the first trips together with my boyfriend to Sakura-con in Seattle, we sat down in the retro game room to pass the time and tried to figure out what to play as he isn't much of a gamer. I saw that TMNT was available and since I know its one of the few things he played often with his siblings I borrowed and had a fun time playing it....well up until the point we ran out of time in the room. We got to train level before we had to stop. Now that there is the Cowabunga collection I'll have to bring it with to finally finish it together (as we are in a long distance relationship)

Tall Rob

Glad my food analogy comment resonated enough with you to share it on the episode! Stuart's take on the chicken at Popeye's (or is it Pope? Yes!) is perfect for games that have one element that you absolutely love but others that are middling or lackluster. So, something like Silver Surfer for NES: the music is the chicken and the play control and hit detection are the sides. For Dragon's Lair, the graphics are the chicken and the gameplay is the sides, etc. For what it's worth, I stand 6-foot-6 (1.98 meters), so I hope that qualifies as tall enough for my nickname, ha!

J.P. McD.

Diamond lowkey roasted me reading my Toonstruck comment more than I’ve been roasted in at least 15 years, well done

Nuno Amaral

Hey Diamond. I did make that joke as a nod to the movie Oscar. I don't think I'm being over the top for this and I'm not trying to throw any shade, but I would argue that there is no forgettable Stallone movie; each one of them a sparkling rhinestone in the majestic night sky. Nuno(pronounced "noon")

Brian Pitt

Finally getting to this episode and heard you read my comment about Below the Root! I didn't realize the original version was a C64 game. I played it on the Apple II--I have no idea why my parents bought it for me or how they heard of it, since like I said, I came to the books after the game.