https://blog.sakugabooru.com/2017/11/30/animes-future-kenta-yokoya/
That hand drawn mechanical animation is in a tricky spot is no secret. As much as many of us personally love it, there's no denying that it's exhausting work that's inherently more suited to 3D craft. Add to that the general issues the industry suffers from, and over the years you get less and less newcomers willing to specialize in this subject.
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