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So, the dairy cow ending is done too! I also properly implemented the system which allows you to milk yourself without having to go the barns each day, if you continue as an adventurer. Right now it simply asks in the morning what you want to do, but I might leave more freedom to the players in the future (that means I'll have to figure out some new mechanics, though, which might make things overly complicated). There is still more to do (I'll see how players like the endings, for example, and consider adding more content to them, and I want to add some "fun activities" around the farm with the workers), but at least all the basic features and the scenes are there. Expanding the idea much more would probably be overkill, but I figure the only problem with adding other scenes is avoiding repetitiveness (you can make a cow come from being milked only so many times before it starts to feel same-y).

Also, I am pleased to announce I got my hands on a new PC, finally! It was 10+ years since I bought the last one, so the improvements have me shocked. This might mean that I'll need people to report to me if the game's performance is suffering (I used to be sure the game wasn't a problem, as long as it ran on my system, but with the new hardware, that's likely always going to be the case, unless I really fuck it up). As long as the performance is more or less the same, that's fine (I could improve a bit, especially by using anti-lag systems), but I'd rather not mess with scripts unless there are serious issues.

For this last week prior to the release, I am unsure what I'll work on. I thought at first I was going to take a bit less to finish the cow path, so this leaves me with little time. I might just tackle some miscellaneous stuff, improving on minor things here and there.

Speaking of which, we have been floating around the 1200$ mark for a while now. Even if so far we never actually hit that when the payout happened (sometimes people might miss a payment, for example), I have already upped the monthly artwork to 2, as you'll have surely noticed.
Now, I was trying to come up with a new goal, and since some people were talking about sound effects and voice acting (I assume just for the sex scenes), I wonder if that would be a worthwhile goal (hiring a VA to get some good quality sounds), but I have to be honest with you guys, I'd have no idea where to start, or how to audition for good "sex moaning" and other sound effects.

I am actually already experimenting with some of the few sound assets I already have. My main problem with it, is that mixing text and audio (like moaning) which don't match is underwhelming, and leaving the audio and the text completely separated means increasing the lenght of the scenes perhaps a little too much (I would be using the flashing screen and the audio, which means you need some time to let the audio play out, and then you'd get the descriptions).

Maybe I should leave a few sex scenes with audio as a test, so people can tell me if they prefer a quicker paced scene without audio, or a longer scene but with some sound effects.

Anyway, sorry for the rambling, I am trying to wrap my head around the new goal and how to better use audio in the game, and it's occupying a lot of my thoughts, because it's outside of my previous experience, so it's harder to figure it out.

Look forward to next week for the new release! ^_^

Comments

Ver Greeneyes

I'm not really a fan of being permanently enslaved, so I've been hesitant about going down the cow TF path too far. Would it be possible to break free from it without losing the nice BE? Or is that what you're alluding to with the "if you continue as an adventurer" part? I'm also hoping there will be other ways to get bigger breasts later on so they can hopefully feature in more artwork :)

TankHunter678

at night in the tent to the west you can go spend some money to BE your character up to the same max the cow path takes you, so you can ignore the cow path entirely if you just want the BE

mdqp

In the path, you get the joy of both being a cow slave AND keep playing (but you need to make them enough money, or you get "reassigned" in the barn permanently). Once you become a slave, if you keep playing you will also automatically side with your Masters in any quest which involves them (that's the idea, at least). If you know where the Bazaar is, at night you can get bigger breasts there, investing some money, as TankHunter was saying.

Arkboy

Tbh I kinda miss the sounds. I understood your reasoning for removing them originally so I never complained. But I felt the sex scenes lacked a little with the silence. So I'd be inclined toward the re-addition of some kind of sound :)

mdqp

Good to know some people might enjoy a return. I'll probably need help from the players, if I decide to add audio back, since I'll probably miss a lot of scenes.

Aether Groove

I'd say I'd rather have some custom mood music than VA.

Tojo

Im also in agreement, i liked the cute moaning she did in earlier versions, maybe her moans could get progressively more and more lewd/sultry the lower her inhibition stat?

mdqp

Not saying this is impossible, but it's probably the hardest approach to implement. I would need adequate assets (well, duh!), assets which can also substitute the previous moans AND work as well with the rest of the new ones, and a system to switch them (this would also make unique scenes much harder to create, or be the only ones which are actually "static"). It's similar to the problem with having text changing as you become sluttier: you need new version for all the parts that can change, the changes must work well with each other as the original scene, and you need a system which is reasonable to manage to make the change happen. Dynamic content is sadly a lot of work, really hard to pull off in small productions like mine.

mdqp

Music is definitely possible to get as a new goal, although I wonder how much it would cost, and how much better it would be over the more "generic" assets I already have. That is worth adding to the goal, though, definitely.

Tojo

Thats totally fair, when i hit replay i sorta realized that that sorta thing has like an endless amount of permutations which is why the whole "this route is gated until a stat drop" thing is prevalent. Its definitely more of a pipe dream than anything, but regardless i do hope progress continues to be smooth! loving the new art for the game

mdqp

Yeah, that system is intuitive enough to play, and easy enough to implement, that's why it's almost everywhere. I am sure a team of motivated people could pull it off (probably not in a full RPG, because of the amount of text/scenes, but other genres could work out decently with more "flexible" scenes). I am glad you are liking the new art, hopefully people will like what's getting prepared for next month as well. :)

Mistafu

as seen in many other games, sound can exceed the lenghts of scene to a state where they are just boring 'cause you actually have to wait for the scene/sound to finish which i personally don't like. Like Aether Groove i'd prefer custom music much more and maybe some quiet "random" sounds that play in the backround while in a scene but stop when you advance/skip the description or change the image....

mdqp

Yeah, that's one of the reasons why I removed it from the game originally. I wonder if having it be short (like the current pink flashing you get during the sex scenes) could make it better. I am going to leave a scene as a test, and then I'll see how people like it or not.

mdqp

I'll take a look, thanks!