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But that's just not going to happen, is it? Anyway, this week wasn't as crazy as the previous one, so I managed to finish the quest (it has a few available approaches to solve it, as well as a little choice at the end on who to side with, so hopefully people will find it an interesting experience). The quest will start with a new NPC, I'll probably have him walk outside the mage guild during the day, he should be pretty noticeable, so old players won't have to search the entire map to figure out who is the new quest giver (I am even considering having quest givers have a mark on them, but I feel that kind of ruins the exploration part, so for now I have decided against it).

The poll results went as I expected, with the biggest group being indifferent toward the change, and a relatively small minority being against it. A good chunk of people like it, but they aren't the majority (relative or absolute), which leaves me in a pinch: I wouldn't want people to be turned off from the game if I change the scenes to have audio, and without a strong positive response it's harder to justify going through with it. I might try to modify another old scene to have audio, but for now I won't rush toward making changes.

Tomorrow I'll probably show off the second illustration for this month (I should have probably posted it sooner, but I kept being side-tracked), and I'll start working on the second quest. Let's hope I make good progress, and manage to squeeze in 3 quests for the next update (also remember that I decided to postpone the release by a week, so we can expect a release not before the 19th at the earliest).

I hope I am not forgetting anything (my sleeping cycle has been a mess lately, so it's particularly worrisome XD), but I am sure you'll let me know in the comments if I did. Until next week! ^_^

Comments

I'm Just Me

Just worry about your health, humans are so fragile... It would break my heart to know something happened to you. Which reminds me, you should go to sleep, you need some rest. ;) For real though, glad things were a little better this week. Thanks for the update, it's always good to hear from you!

mdqp

I'll be fine, I just need to get back into a more reasonable schedule. Weirdly enough, working on the game regularly is probably the best way to do that. XD

Admiral Cheesecake

So I don't know if it's just me but the little icons that are supposed to appear below a comment are freaking huge on patreon for me right now.

mdqp

For me, they are the same size, but slightly misaligned compared to their normal look. I know Patreon was beta-testing something, but I can't say if this is related (I refused to partecipate in the test).

Exacel

If you can manage to create a setting for the audio then it would solve all problems. Though I have no idea how complicated that would be to do.

mdqp

There is a way to turn sounds off in the menu already, but of course it kills all sound effects. I wonder if I can mark files as "voices", and add an option to turn that off individually.

Jolly Dolly

I like the fact that the game is BIG, I hope there come more variation, so you dont have to do the same things/jobs each day. Also maybe I just havent spend enough days on the game because I cant seem to find any temple, beside the one in the slum and the one with all the deities. But the shapeshiftes temples I cant seem to find.

mdqp

The idea is to have a lot to do in the game, eventually. Even getting more quests around, should help with variety, thankfully it will just grow as long as I keep adding to the pile. XD If you went to sleep after the first day, when you tried to leave the house, you should have met an old man, who talked to you about your uncle. You can then go talk to him again in the mage guild, and he'll show you the way to the first temple of the game.

Jolly Dolly

OMG how did I now see that line in the conversation that is just embarrassing :-(

mdqp

Sometimes it just happens, don't worry too much about it. By the way, you also get a new entry in the quest log after you talk to him, checking it from time to time can be useful (although I can't guarantee it ;p).