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This last week has been a bit funky. Between the heat, some personal things keeping me busy, and finding more and more issues with the latest update to Caliross (so much so that one more bugfix will be necessary next month, together with the new CGs) I didn't get to do much.

On top of that,I didn't get the inspiration to do writing for the short story either. I'll probably try to publish an update early next month and then a second one, so that we don't lose more ground on that front (it shouldn't be difficult, to be honest, especially if this heat lets up just a little). I did do some work on TOTDC 2, at least, but it was the kind of busywork that isn't very exciting to talk about (like the very interesting task of adding more images to the image gallery -_-).

Anyway, I guess the next thing in line will either be the update to the short story, or the next post about TOTDC 2, whichever is ready first. Anyway, that's all for now, so see you soon with something more tangible! ^_^

Comments

PickerPatron

So, have you reached letter "G" with Caliross? 😁. Now you can upload your files directly to Patreon if they're under 5 GB, so you no longer need an external host. Regarding TOTDC 2, are you planning to release it as Early Access with the initial content, or will you complete the entire game first? Have a great week 🫡!

mdqp

We don't talk about those crazy letters changing everyday... :^ I might still prefer uploading outside of Patreon like I do currently (it's easier to handle public releases that way), but it's good to know about that they have a 5 GB limit for uploads now! The game will release similarly to Caliross and my previous games: I prepare a demo and then it's small, incremental updates all the way to the release. I wonder if I should update every 2 months instead of every month, but I think people prefer the monthly cadence, so that's probably what i'll end up using (even if it makes some things harder).