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https://mega.nz/#!cFJ2GIhZ!Cr9qgQyxSPRfh03hFz12l14byaLQOyz61zc1JLmJ7tk

So here is this month's update! The changelog is as follows:

You can now sleep away from home: added inns (you can sleep on the streets if you have no money), and a camping tent you can use in the overworld map/ and in the "wilderness" (if you are using an old save, you should be able to get the tent in your house in Tarkas, just look around for it XD);

Changes to travel (going by sea takes 1 time slot; the Cornelius pass accident now will block carts from travelling around in chapter 2 & 3;

Chapter 3 intro added (main quest still unavailable, but this triggers the extra content for nobles at Golden Leaf);

Added "nightly raid" scenes for Jin;

Added content to Golden leaf (Gold mine quest, an "investigation" quest, new NPCs and maps, renovations to the mansion and the town, etc);

Slight changes to combat (introduced gold/items rewards for fighting enemies, but it needs to be refined, it's just an experiment for now);

There is a new explorable area in the slums, but it's unfinished (we just have the exterior mapped out);

There is a single bugfix from last version, involving a black screen issue with the secretary job, unless I am forgetting something.

I have been helped by Tanner_6984 for testing this month as well, so hopefully there shouldn't be any big issues, but do let me know if something slipped by, there are always a lot of moving parts, so it can be hard to test every possibility.

Anyway, I hope you'll enjoy this one. Have fun! ^_^

Comments

Lunaraia

sooo how do I trigger chapter 2 again_ in my last save I kinda ran around trying everything after finishing the first temple because that's where I remembered chapter 2 starting and I didn't want to screw things up by forcing the state using the in game cheaty thingy.

Tanner

In order to trigger chapter two, you have to go to the writing desk on the second floor of your house.

Lunaraia

si THATS what I couldn't remember I figured there was somethign I was missing thanks -^_^-

mdqp

I made it this way so that players can go to the next chapter whenever they want (instead of being forced into a new chapter), but this comes up often enough, I wonder if I should change the way it works.

Lunaraia

I think it would simply be a better idea to make it more clear what you have to do to advance, for instance after you finish the temple make her comment that she would write down her findings at her desk, then at the desk warn people that write will advance to the next chapter and ask if they are sure. This is mainly coming from someone who had memories of how it auto advanced and as such was expecting that, might even make the wizard friend that show you the first temple tell our dear character that we have to go and write at our desk to document our findings, EVERY time you talk to him about the temples, just so people understand how to advance. ;P

mdqp

The game does give a warning after you examine the statue/wall which contains the hint for the second temple (that's a requirement for chapter 2), but I guess it would be better when you exit the temple, making it more visible. I could also add a better message to the desk, right now it's just a generic description, and doesn't mention chapters if you can't start a new one.

Lunaraia

probably a good idea to put the stuff about writing it down in it's own thing, since it can easily get lost behind the mountain of text that is your descriptions of things, and that is meant as a compliment, not as a complaint :)

mdqp

How about a complimaint? :^ I'll move it to the world map, the only problem I could see would be it triggering for old saves, but it would be a one-time inconvenience.

Spineoftheworld

I'm stuck in the kidnapping quest, I have access to the VIP are in QOH and I was able to talk to the guy that needs encouragement.

mdqp

For that quest, getting to the VIP area isn't necessary, you need to talk to one of the strippers, instead. If you talked to the sculptor, he might have also mentioned another place the noble might have gone to (the inn), so you should talk to the bartender there as well.

Sevetar

I've encountered a bug in Lord Kairos's party (adventurer's guild) where at the end of the event, when the screen fades to black, it stays that way.

Hotenhornay

I've found where the tent is in the house, but I'm unable to actually pick it up.

Tanner

Do you remember what you did to get the error? What choices you made at the party?

Sevetar

So, pre-party: -stay silent and go along with the gropinggroping -put on a (strip)show for Kairos At the party: - get the fish - talk to Lady Pendleton - get beer, but realise I goofed - go into the hallway - give fish to tiger and get VIP pass - listen to people in the hall about cocktails - get stopped by the trio in the doorway and tease them two times - get a coctail from the butler at the drink table - have drinks with the fatty at the drink table - deliver the cocktail then run away from the couple after - scare away the groupies from the other guest (threaten job, makeup is smudging, gardener done goofed) - have a secret liaison with the guest - report back to Lord Kairos - black screen of death

Sevetar

I should also not that by the point I did this, I was also already Sonja's pet

DepEnc

Great stuff! Could use a bit of help, though. I'm caught up early on the Prodigal Son quest. *SPOILER* I've spoken to the Bartender at the Inn near the Sculptor and now I'm not sure what to do next. I've looked for the bald man, but could use some hints for how to proceed.

mdqp

I think I know what caused this, and it will be fixed in the next hotfix.

mdqp

This will be fixed in the hotfix (it should be ready today). :)

mdqp

You should also try to talk to the woman he was supposed to meet, even if he didn't meet her that night. She is a stripper.

Incanus

Would it be possible to change the Outcast Pendent into a Trait or maybe even into a new category like Triggers or Rules? Because it has one of my most favorite content but locks away the slot completely, making it impossible to wear anything else.

mdqp

It would be easy to separate the effect from the pendant considering the way it works in-game, but I'd need to scrub any reference to it from the dialogues. I wonder if adding a "cosmetic slot" and use that one for the pendant or just turning it into a key item might be better. I kind of wanted to add a little downside to it, so that it felt more like a cursed item, but that could be achieved in other ways. I need to think a bit more on this one.

Incanus

The main problem is how much content do we miss out because of the pendent like the gemstone for example but the two things that come to mind is either just remove the locked state of the item and the content to it is only available if you wear it or letting Baal interfere to change the result of the merchant quest different. Also isn't the "downside" of the item the effect itself? ;)

mdqp

I was thinking about the pendant being removable, and that's definitely an option as well, I'd have to double check some of the dialogues, but it should be doable. Some people would argue having the effect is an upside, I think. XD