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This week, I added some gameplay structure to the ponygirl path and another scene. I also added 2 scenes for Jin, I am mostly done with the end of the main quest for chapter 5, and I wrote a scene for the werewolves. The end of chapter 5 took me a bit longer than I was hoping for, because I went back and forth on a design decision (I was considering giving players a proper choice on how to handle Lenara, but I felt like it was going to be too impactful to have two different starting points for chapter 6, especially since I already have some plans to spice things up a bit).

I'll see if I can add some of the stuff I mentioned in the previous post (specifically, a small quest) and then it's still more scenes to wrap more content up (if possible). I am never going to spread this wide for content again, I really do work better focusing on one path at a time, even if that approach is a bit disappointing when the game has an open  (more or less)  world. Oh well, I guess I am really starting to feel like the game is about to get finished, if I am grumbling about my stupid design decisions. XD

There is still plenty to do, though, so I'll be busy for a while still, for better or for worse. Anyway, there is nothing left to do for today, at least, so I'll be going to sleep right after this post. Have fun! ^_^

P.S.

I know I ask about this from time to time, but do you guys know of any forums/website that could be a good fit for my game and where I could create a thread? Support has been declining a little, and I'd rather be proactive about promoting the game, even if we are getting close to the end. It's better to stay ahead of the inevitable drops, and the 3$ tier didn't really pick up, so I guess this is next.

Comments

Cifer

More ponygirl and werewolves is always a good thing! As for community stuff: I would recommend creating a Discord server. The ones I'm on for different games like Perverted Education, The Company, Transylvania and Secretary are really good at community building. Compared with forums, the threshold of posting something seems lower, meaning more people do post something. And if I've already done everything in the game (or everything that interests me), helping to answer other people's questions can tide me over the dry period until the next update for my favorite parts hits (not those favorite parts, you pervs!). It may not necessarily enlarge the community, but I think a Discord is a good tool for retaining users.

SubbySophie

Maybe try a subreddit like lewdgames? Other than that I can't really think of anything else, the games already on f95 which I'd say is probably the largest forum for this sort of stuff.

r

I agree with the first comment. Discord has introduced me to a variety of great games. I have shared the link to your game on the channels I subscribe to

mdqp

Might be worth a shot. I generally prefer forums, because I can be on the frontpage every now and then (when I update) making it easier to reach interested people, but giving reddit a try can't hurt, probably.

mdqp

I don't know. I feel like a Discord server would need moderation, which is a headache. Plus, I need to find new people, mainly because the vast majority who stop supporting either have reached the amount they wanted to donate, or had their financial situation change, so I doubt Discord would help much in that sense.

mdqp

Thanks for helping! ^_^ Maybe I should ask around and see if other devs have the same worries as me (namely, moderation).

r

Speaking with other developers would be a good start, quite a few do cross promotions. I.e if you share a link to their game on Patreon, they share a link to your game on their Patreon.

mdqp

Well, in theory that's fine, but I think it depends a lot on the game (as in, I should only ever do it if I think the game would be a good/decent fit with my supporters). Well, that's still something else to consider, regardless.

r

I think in that aspect you may be overthinking things. The goal is to increase your support base. People have a variety of tastes and the more people you reach, the more support you get. There’s no harm in asking, some of the most supported games on Patreon don’t have the content or even the quality of your games. Build your support structure first, then worry about the quality of games you are willing to promote.

John Smithe

The only reason I haven't made the switch to the $3 tier yet is a lack of content. I realize the main point of the patreon is to make the main game, but I was a huge fan of the prototype you presented as well as some of your more text-oriented games in the past like TOTDC. If you make more interesting CYOA games that would definitely incentivize me. The past few months have been financially challenging for me so I had to decrease my rate a bit, but $1 more wouldn't hurt if there is more to come. Regardless of what you do, I love your games and look forward to your future!

mdqp

I think there can also be a negative reaction if I don't pick good devs to promote (I remember it happening in the past), so I tend to be conservative on that side. I should try more of that, however, no reason why I can't find good games to cross promote.

mdqp

The story should grow every month, so you'll eventually have something more sizeable there, but it's meant to be a side-effort, so it's going to be a while before it grows into a proper CYOA. I picked 3$ as the tier specifically assuming it would be doable for anyone who's already at 2, but of course there is a lot that goes into deciding if and how much support someone can give, and a slowly-expanding short story might not be worth the effort for most. Well, we'll see how it goes in the following months. Glad you like the games, I hope you'll get to see many more of them as time goes by. ^_^