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So, here we are with another update. This time around I focused on the vampire path, as you probably know if you follow the development. I feel like each update is on time, but the overall game is late, how is that possible?! Anyway, if you are a fan of Beatrix, this should be a fun update, and I think the quest and the overall journey around it should be pretty fun. But enough of my intro, here is a link to the game:

https://mega.nz/file/9BZGCTBS#OOlqjBUgGMfJqFC3jJ4RXkj4FcCbhKbbcmQGPeyJryc 

The changelog is as follows:

Vampire path completed (this includes a new quest and 2 new scenes for Beatrix);

1 new scene for the "bimbo bikini" at the beach (interact with the towel at Solina after you put the bikini on);

I seem to remember fixing bugs here and there, but I completely forgot to write them down, so, uh, sorry about that. >_<

Anyway, generally any bug report is immediately taken care of, so assume that if you mentioned a bug or glitch it got killed with extreme prejudice, okay?

Coming up next is going to be a new quest. According to the poll, it's very important that the quest is sexy, so I'll do what I can about it. XD

I'll have a more detailed plan next monday, when I'll also report what I did this week. As for now, enjoy the game, and do let me know if there are any bugs (due to private issues, not all testers have had a chance to take a good look at the game, so we might still have some problems, I think we are good, however). Have fun! ^_^

Comments

James W.

The answer to how the updates can be on time while the game is late is feature creep. However, I don't think any of your patrons are complaining about that :)

mdqp

I was joking a bit, although I am actually kind of upset at how much I fell behind schedule from my original plans. It's indeed mostly feature creep, but I still feel bad about it, it's a nagging thought in the back of my mind. I should just let it go, however, it's not like I can go back in time, and I don't think the game got worse, so it's all good, in the end. XD

Lunaraia

Black screen after getting the reward for your help

mdqp

Damn you black screens, damn you!!! *shake fist* I'll get this fixed soon, I'll be sitting on the fix for a few days, in case more bugs pop-up.

MadVacuum

Well, I think feature creep is a sign of bad planning. It's in my opinion a weak point of Caliross. Fatigue on the project may also be an explanation to why you feel like you are late. Maybe a solid roadmap to the end would help make you feel better.

mdqp

Yes, I think a more solid plan would have worked wonders. Being my first RPG Maker game caused me to misjudge a few things and wing a few elements I probably could have handled better if I was more familiar with the tools. There were also a few too many "let's add this too!" kind of moments, when I didn't want to disappoint. I don't have a roadmap, but I do have a mental checklist of the remaining important stuff. Once that's complete, I'll probably also ask you guys about what's a priority and what could be cut as well.

Sil

where is the succubus brothel?

mdqp

It's hidden in the military outpost. If you can't find it, there is a section about it in the walkthrough (just ctrl+f "succubus brothel, and you should find it).

Hihi

Had another question about the game, but wasn't sure where to ask it. Hope its ok to ask here. There's a gentleman in Solina who will try to sus out your trigger word if you have Marinta's Charm. Are there any other scenes with him/ planned with him?

mdqp

Sure, it's perfectly fine to ask here. He was an excuse to have one more scene with the charm. While I don't have any plans for him currently, I might re-use him if I want yet another scene with the charm.

Hihi

Please do! The charm is one of my favorite parts of the game. I'd love to see more scenes with it!

RedRanger10

How do you trigger the Beatrix ending, like has the ending in that picture where they are flying been added?

mdqp

That's for the game's ending. I am preparing these to have something to show for the important relationships. I am still not sure if I want players to pick someone to be with (among the ones they have a good relationship with), if I'll have a "priority system" or if I'll just show the ending for everyone you got involved with.

mdqp

Recently I am pushing more for game completion, but I am sure we still have room for some random/self-contained scenes, so I'll keep it in mind (maybe I can ask about it in one of the polls).