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So, after mentioning how I screwed myself brilliantly by misunderstanding how Patreon handles payout, I got a few very generous people donating me some extra money, solving my lack of liquidity in the short term. as a result, things will proceed without any changes at all. It means I'll collect the payout a month later every time, but it also doesn't cause any weird issues for all the patrons. Thanks a lot to those who donated, and sorry everyone for the disturbance.

P.S.

The polls are officially over, and I'll be focusing majorly on jobs and random events this month. If anyone wants to drop suggestions in the comments, feel free to! I'd like to make mostly self-contained or short sequences of events, but other than this limit (and maybe some bans on specific fetishes I am not into), I am willing to hear what people might want to see. I can't make promises, of course, but It's good to listen to other ideas.

Comments

Djunk101

Is there any plan to work at that cafe to the left of the inn? 'Cause if not, I'd suggest that. Also, maybe some work at the guard's stable. Oh, and maybe a random event at the flower/plant shop where they get in a rare plant and when the MC examines it, it blasts her with some pollen that affects her.

mdqp

I was afraid working at the cafè/tea house would end up feeling too similar to the pub, I wonder if there is anything which could make them feel more distinct. Maybe at the tea house the interactions are more with the other waitress, rather than with the customers? I guess I could have you work at the stables, and perhaps use it as a way to introduce and build a bond with the "guards faction", and you might get some "sexy bullying" from a few of them as they abuse their power. I'd rather keep weird plants for encounter in the wilderness, especially since I have plans for a nymph NPC (although who knows how long that will have to wait, since many of the factions need proper development time before I can move on to add more of them :/).

Djunk101

I remember when I went there in the first version, the cafe waitress was incredibly polite and seemed to act somewhat subservient, so it sort of reminded me of a maid cafe like I've seen in anime (I know there are real ones as well). I had thought maybe the waitresses were required to act subservient and treat their customers as masters or mistresses. When I think of a pub or tavern, I usually think of it as place to be "fun" like you're at a party with a bunch of strangers, but a maid cafe is the kind of place that sets levels of power between the customers and staff. It could be a place that makes the MC feel more comfortable in a role submissiveness and compliance to others or if she's just a customer being more dominant and controlling. I don't know, that's just a suggestion of where you could take it.

mdqp

I could see it as a job that slowly lowers your willpower, yes, that seems reasonable. I'll probably mix this idea with mine about interacting with the waitress, it should be enough to give the job a worthwhile theme.

Crossett

Some slight changes in written scenes where physical beauty is a factor depending on cup size would be delicious. Small stuff like perhaps a scholar with information you need getting his voice caught in his throat noticing your ample chest, some nobles scoffing at your indecent appearance, and lowlifes catcalling you and harassing you more the less "proper" you look. That plus letting the state of her inhibitions determine whether Erica reacts with embarrasment or lewd confidence would be hot. Having a few events out in the streets depending on the time of day and personal info would make the city feel more alive too. Personally, I'd love to see even larger cup sizes, since I'm a sucker for tits so large they become an outright handicap for an adventurer (the more they dominate her life, the better), but I understand the layered system maybe shouldnt get bloated with customized options. Perhaps just as a suggestion for that full cow path then, if she ends up stuck in the barn, to take the transformation to its final state. Also, is there a skip dialogue-button you can hold down in the game to rapidly go through content you've already seen? One of those tend to come in handy for playtesting.

mdqp

I would like to have a few different reactions to cup size here and there, sounds like it could be fun (speaking of which, did you know there is a scene at the pub which changes based on your breast size?). The idea is to eventually have her behaviour change when inhibition is really low (although I'll probably need some help from the players to pick which dialogues to change, there is a lot of text, and changing most of it isn't feasible in the long run). I am currently writing a random encounter with a drunk person on the streets who tries to hit on you, that should be a nice event to change based on inhibition (probably ending with sex on the streets, if it's really low and you agree to go along with him). For the larger sizes, I'd rather keep them for very specific end-game states (as you suggested in cow path, for example), mainly because I don't like it when people's appearance changes wildly, but nobody they know comment on that (it feels weird), and the gameplay isn't really affected.

mdqp

If you hold down shift, the text automatically reaches its next break, but you still need to press enter, or space bar or left-click. It used to be possible to just press shift and have the text auto-skip, but that made it impossible to move the text forward with the mouse (there is a script conflict I couldn't quite solve), so I had to compromise.

mdqp

Sorry for spamming replies, but I just thought I'd let you know, since you brought it up: I decided to check the scripts a second time, and I managed to wrap my head around a simple solution, so now you can use the shift key to skip text automatically, while still able to click with the mouse to move to the next line of dialogue. Everything seems to work fine, although I hope no weird bugs come up because of this later on.

Crossett

Allright, cool. I didn't use the mouse for anything else than puzzle spellcasting before. I kinda found it annoying otherwise, locking menus to specific options and having to move it out of the way over and over to go back to using the keyboard again- but that's just me. Many other RPG maker games have had hold-skip features work fine before, which is why I kept trying to find one in this game too. Yeah, saw the one scene in the pub before I got to the barn, so I kept checking to see if there were any other reactions after I had gotten Erica "upgraded" in that department. Guess I should have written "More slight changes". I realise more obscene cup sizes wouldnt fit into the style of the game otherwise. The protagonist would either have to start looking that way or get huge really early for those to be the standard reactions to her- or that the game itself would be heavily focused around transformation. Ahh, but trying to find a game that caters to all your kinks at once is like trying to dive for a perfect pearl in the ocean. Maybe without a light source and hunted by sharks.

mdqp

To be honest, mouse controls were my second choice. What I would have liked is having a "mouse-like" pointer which you can control with keyboard or joypad while you cast spells (with the pointer visible only during spell casting). I couldn't find a script for it, and sadly my knowledge of coding language just doesn't cut it. I am trying to consider a non-scripted solution, although but it's been really hard to work out all the issues so far. The idea is to have more NPCs react to your cup size, definitely, it will need a little planning, to avoid closing off paths just because the player didn't have the "right breasts", but I am sure I can make it work when I add a few quests with multiple approaches (so it's easier to have non-essential mechanics which can work with this). There is always the possibility to start making your own games, if nobody seems to make them (that's not exactly why I started, but it's definitely part of what pushes me to make them a certain way :D). At least you can rest assured that large breasts will be around here, if not a part of the main game story. ^_^

Crossett

Heh. Yeah, it's crossed my mind a few times how I'd like my own "perfect" game to be, even if I'd have to make it myself, but that would take an awful lot of effort for something so personal I doubt I'd ever be comfortable showing it to others. Luckily, some stories and games tend to mix enough fetishes I like that I can fill in the blanks with my imagination, and I prefer the mystery of not knowing the fate of the protagonist/s, to something I've planned out and written on my own.

Joe Steel

Or, the corrupting influence could come from the owner of the cafe. She lords it over the employees, belittles them, feeds them a special "spiced tea" that erodes willpower, something of that sort. The PC could realize that the other employees are trapped there, and feel obligated to "go undercover" to find out the secret explaining their obsequiousness.. risking her own independence in the process.

mdqp

To Joe Steel: I think the old lady will just be a strict old lady, you do need a few "normal" people every now and then. Your co-workers though, will all be a mess in their own way: the waitress will be super-strict and force you to act properly no matter what, the cook is a bit of a pervert and the singer is a dispotic diva. That's how I decided to handle the situation moving forward, plenty of opportunities for humiliating/hot moments. :)