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So, we are back here, for the usual weekly recap! But first, here is the bugfixed version for the latest release:

https://mega.nz/#!9dYhSSCS!gdOqBY6jXrB77hfm2oksoNP0v0S393RqpBYoV5cLDAY 

And here is the list of fixed issues:

Fixed a "slime" track which was potentially detectable even when the quest isn't started;

fixed a few weird issues with the cowgirl TF scenes (including a very nasty loop, and possible lack of bust size increase);

Working at the teahouse now earns you money;

Gangbang shenaningans at the public baths don't end with a permanent black screen anymore;

Fixed issue when saying no to nipples piercing;

Removed black screen after random event.

I had those sitting around for a while, because I was sure there had to be more bugs, but actually I just wasted time, all in all (hoping to hear any feedback from those who tried the new content!).

As for this week efforts, I worked on expanding the slums (the map is 99% done, it just needs the finishing touches), but I didn't add new NPCs, instead I focused on the brothel, so you can now work there. In a sense, it's similar to how spending your money there works now, except that it's random (you don't get to pick your customers, after all): when you meet a new one, you get a decently in-depth scene the first time, and a more generic one the second time. There might be space to introduce chain events, but honestly, I think this is enough for now. This is it for new jobs, at least for a while. I might expand existing ones, but there is no need to add more of them. It might be worth considering adding side activities, but we'll see (I'd rather focus on making self-contained experiences, or complete unfinished ones now).

Next on the list will be adding NPCs to the new area of the slums I created (we can finally meet our guide again!), and then I might take a break for the Christmas week (I am sure it will be a busy week, so I might as well make it official).

Speaking of which, the second artist which was recommended to me won't be free until after Christmas, so I guess we won't see the new art until the february release, most likely (if someone has other artists to suggest, though, I am all ears). It's not a big deal, since I actually won't see the payment for this month until the beginning of january, but I was still hoping we might get something for that release... Oh well. :(

Another thing which I will be doing, is add new goals to the patreon page (now that we reached the first one, it's probably time to add something to it). Aim for the stars, and all that jazz (hopefully it will help me improve on the game).

I didn't put together the giveaway last week, but this seems the best week to publish it anyway (either later today, or tomorrow at the latest, I'll put out a new post for it). The theme should definitely be holiday related. XD

I hope I am not forgetting anything, as always, feel free to inquire, otherwise, see you next week! ^_^

Comments

Pandion

I don't imagine many people would begrudge you the week of Christmas for a break, so I wouldn't worry too much on that end.

mdqp

Well, it's still a good idea to let people know, so they don't freak out when I do my weekly report, and there is very little to say. :) Weirdly enough, thanks to how Patreon handles this stuff, unless I have a month delay, you guys pay me always with the same frequency (at the start of the month), I almost feel stupid for picking this option over the monthly payments one, as the flexibility is actually limited.