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You can find the update here:

https://mega.nz/#!tIpSyYbR!jnpYixcFM40aS8C5rPrP_ORax6Lnu5qVho5m63NKr_g 

And here is the changelog:

New area of Rahib's map done (if you want to check it out, talk to the guard on a horse in Rahib);

Slime girl improvements (drawing for the sex scenes, possibility to give up on the quest to stop her, new sex scene);

Balancing of the healing items (you should be able to buy only up to 5 healing items per category, but if you find more, you can keep them);

2 scenes for drunk married guy (you are a bunch of cheaters! XD);

2 new random events, which can happen in the Residential district during daytime (+ 1 follow up for scene for one of them);

A new "job" with 3 scenes (it starts as a random event if you get drunk at the pub, and right now "attendance" is optional, but I'll change this later on to be more strict, I am unsure if it should trigger a bad ending or not);

minor tweaks to a few dialogues (trying to make the physical changes "appreciated" by random people, mainly this ended up going back into the new job scenes);

Right now you can find a circus outside of Tarkas, mainly as a testing ground for minigames. I wasted a lot of time doing trial and error for these, because they all use a bit of scripting (otherwise, they would be almost impossible to make, or require insanely long code). They are nothing you haven't seen before, but I didn't manage to put them in the game properly (setting up rewards, scenes and whatnot around them), so you can check them out as concepts, and maybe tell me what you would like to go with them, once I fully implement them (or if you don't like them, let me know what's wrong with them).

There might be some other, minor stuff (for example, I started inserting the bikini when you get dressed at the bath house), but I don't keep track of such small changes, usually, so I am not sure if I am missing much.

I also did a lot of progress on how the "Traits" page will look like (I finally managed to understand how to make it work properly). It's probably just me being dumb, but I had a hard time doing something a bit fancy with it, so I really wasted more time than I'd care to admit on trying to make it, and tie the loose ends. I can probably add it whenever I want, now, but I am considering making it even better, so for now we'll have to wait (I am not sure if I want to postpone adding new traits until the menu is finished, but it would be bad if you can't track them so, maybe I'll have to at least prepare a temporary solution as I finish the menu).

This should be about it! I am not going to write a dev blog this week (I mean, I don't really expect to do much in a day XD), so other than bugfixes, and the poll results, I am going to write something new only a week from now. Until then, have fun! ^_^

Comments

Ctsus

I played a little bit of the new release and I had a couple of bugs. The first was after meeting the married man my screen got stuck black and I had to reload I tried 3 or 4 times and it happened every time. The second was at the third scene of the new event after entering for the third scene it plays a conversation with the captain then locks up and does not let me open the menu or do anything else. I also was having a bit of trouble finding the follow up event to one of the new random ones but I think that's just me being bad at finding things (something I've never been great at) but at any rate keep up with your good work.

Troqu

I'm not quite sure who the drunk married guy (any hints where to look for him are welcome) is but I can confirm the other parts of the above. Also after deciding to not deal with the slime girl a second one spawned while i could still trigger the original scene with the first. Also talking to the second one locked me up.

Tojo

Are you able to use old saves with new releases?

Evident Disaster

Hey in the residential district is there a specific area in which you trigger the new event or just wandering around back and forth between one area? Also I found a bug, the screen turns black when you speak with the drunk guy at the pub, I switched over to another program and went back and the game suddenly just turned black and saving and loading doesn't fix it.

Evident Disaster

Yeah slime scene isn't disappearing, the image is stuck and there's two slimes at the tree. I think there are a couple of other bugs but I'm currently trying to locate them, I think the guards and their scenes are also bugged.

Pandion

I can't seem to trigger the random pub job, I always get either nothing or the husband, which is as noted above a dead-end.

Pandion

During the first shift at the club there's a line of text "X takes off her clothes" which only displays the default Charname

mdqp

I found the bug with the black screen. As for the Captain scene, can you tell me exactly where or how it locks? The follow up scene is also a random event, I made it so it will happen when you are entering or leaving the house during the day, so it can be hard to get if you go out (maybe get milked in the morning) and stay there until you get drunk and "teleported" back to your house, because you never use the walkway in front of your home.

mdqp

The drunk married guy is a random event you can trigger when you get drunk in the pub. I think I fixed the original scene being available after dealing with the slime girl, do you mean the screen stayed black after the screen, when you say "locked me up"? If so, I found that bug now.

mdqp

You *should* be able to, but there is always a small chance of missing/breaking some of the content, especially if it is related to old scenes getting changed/expanded, because sometimes I slightly alter how the logic of certain events works.

mdqp

Most random scenes trigger simply by walking around a district. Whenever there is a transition screen, you get a dice roll, and if there are events available, you might get one. Fixed the black screen.

mdqp

I think I fixed all the problems with the slime. How are the guard scenes bugged, exactly?

mdqp

I think I made the mistake twice, but I should have tracked all of them down. (I do this same mistake an awful lot, though XD)

Lunaraia

soo any specific ares of the residential district we need to be in to trigger the random evens? can't seem to get more than 1 of them going (not even sure if it was the one with the follow-up) and i have been going back and forth between the areas of the district for 10 minutes now

mdqp

You have a chance to get a scene whenever you find a transition screen in a district. Mind you, one of the follow ups is a random event, but it triggers in a different way (you get a daily roll when you walk in front of your house), so right now it's just 2 scenes during the day, and 2 during the night (one of the nightly ones is related to the outcast pendant) which you can trigger by walking around the district.

Lunaraia

too bad I don't know if I triggered the one with that specific follow-up then :/ mind cluing in on which that is?

mdqp

One of the events has you meeting with a sergeant of the guards, she has a follow up where she shows up and asks you if you are okay with going with her to a certain place. The other event is a pickpocketer stealing something from you, this one doesn't have a follow-up.

Lunaraia

ok good to know, need to figure that lat one out then, as i have yet to get the sergeant one :P guess its back to wandering back and forth in the residential district during morning/afternoon to try and trigger the sergeant one

Lunaraia

sooo just to clarify, that daily roll thingy means i have to sleep and exit my house, right?

mdqp

Pretty much. The game does a dice roll when you step on a specific tile outside of your house. If the scene doesn't trigger, it will reset when you sleep, and whe you walk on that tile again, it re-rolls (the cycle gets interrupted when you get the scene, of course). So you could "game" the system by saving right outside your house, walk to the right and reload whenever you don't get the scene.

Lunaraia

thanks, thought the trigger was jsut exiting the house, so that one would have probably driven my up the wall, so just exit the house and head right, got it :P

Evident Disaster

No I meant the scene after the third time, the scene locks up. The scene initially plays but when the transition is made you get frozen in spot and nothing you do fixes it. I'm not sure how or why that happens.

Lunaraia

Either I am just plain unlucky or i am doing something wrong because i have now reloaded for 15 minutes and nothing, it's not THAT rare, right?

mdqp

No, it's a 1 in 3. Let's recap: you got the first scene with the Sergeant, went to sleep, got out of the house, saved, and walked to the right, is this correct?

Lunaraia

that's correct and I have been at it for 30 minutes now, note that I head right without going down from the tile you wind up on first

Lunaraia

I am starting to winder if I somehow by accident didn't decide to help her, despite the game claiming I gave her my contact info

mdqp

Damn, I figured out the problem: the switch doesn't properly reset at the end of the day, so you can actually trigger the scene only on the first day you meet her! Sorry for this, it's going to be fixed in the next update.

Lunaraia

well, guess I am off to try other things then, at least now i can stop pressing F12, and space while holding right, my arms were starting to hurt.

mdqp

Finally found the issue! This will be fixed in the next update (maybe later today, or tomorrow at the latest).

Nightmarish Visions

Hey, good stuff you've added here, but there are a few bugs

Nightmarish Visions

Dammit, wrong button. Anyway, the third guard scene locks up when you speak to him, after the dialgue box about getting a taste for the drugs, when that dialogue box disappears noting appears or changes, leaving the PC staring at the guard. When you do the ball throwing game at the circus it leaves you locked facing forward if you quit. With the slime, when you get given the slime ring, the slime girl duplicates and her image stays on the screen, the first slime girl can give you the ring again or be attacked, the second progresses as normal, but when you attempt to screw her, the scene image that shows up only takes up the left half of the screen and doesn't go away when the scene ends and you get dumped back out at the forest entrance.

mdqp

Let's see, the hotfix should take care of most of it, except the slime girl image not being centered, and remaining on screen (I sadly didn't read this before I started uploading the file). They aren't big issues, so I might wait until more reports come up, before pushing another update.

Ctsus

The Captain scene seems to only happen if you fall for both of the previous events in the chain (it locks just after the description following the "I did have alot of fun" line) but if you refuse one or both then it seems to work out fine.

mdqp

Yeah, I think that's the case, but I released an hotfix, to solve a few problems (including this one). Did you try it out?

Troqu

That is what I meant.

Ctsus

I ran through the bugfix real quick and seemed like the captain scene was fixed. Did not have to much extra time to try for anything else