Public Build: Beta v0.0.1.0H (Patreon)
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Content
This month's build contains a lot of coding improvements, even though early summer stuff hit us pretty hard healthwise, with Kodex and Diesel both put out of commission for fairly long periods of time, able to work, but not at their full capacity. That said, we've gotten the Beta build up to the point we really wanted it to be sans the contests which still need some tweaking and testing in the background before they're ready to go live.
The biggest changes this month are adding the rest of the recipes, lots of UI improvements, lots of QoL improvements, and the start of work with a side animator who is still deciding on their pseudonym but who we'll announce shortly. This animator is working on cleaning up and touching up the work of our other animators, and was hired near the end of the month, so the full impact of his contributions have yet to be felt. We're hopeful that, health of everyone involved permitting, that this'll further speed up development and implementation of HD scenes.
Speaking of which, so that you guys can see the progress we HAVE made, as meager as that is, we're uploading the WIP .gifs for you guys as an apology and have implemented them in a limited format in the gallery already, just so you know that Dieselbrain and Sethpup didn't just drop off the face of the earth. The completed HDs will be hotfixed into the build.
Fio, Kiram, and Garst have been added to combat, and we're really looking forward to how they affect your party compositions. The mighty but tiny Kaledia will be added early in an upcoming hotfix.
Finally, we've expanded the energy system, so that it's expended while running, and regained by eating food, as well more directly affected by your stamina. We plan on slowly expanding the number of things that stamina is drained by, making it the primary limiter on what you can get done in the game within a single day.
We're really excited to get all of these small fixes out of the way, and have set the stage, finally, for getting the story dungeon content implemented next month, hopefully alongside Contests. In addition you'll be seeing far more progress in terms of dungeon tile types and dungeon events in the coming weeks on Spurple's Stream!
Thank you all again for your continued support, and we hope to continue to please!
~Judge Heath.
Saves questionably compatible.*
Additions
- Added & Updated egg sprites & inventory icons.
- Added an egg sprite to let you know when it is ready to hatch.
- Added eating food on gives the player energy (5 per ingredient used x quality)
- Added when the Player/NPCs consume food they gain a temporary buff.
- Added the ability to view the Most Wanted board in the union barracks.
- Added autumn & winter food/recipes.
- Added Fio, Kiram, and Garst to combat
- Added names to monster’s when you hover your mouse over them.
- Added an animation to the Weather Balloon
- Added functionality to the Neo-Incubator (Hatches Dragons & Chimeras)
- Added a combat darken fx to combat.
- Added Evan/Eve X Female Centaur. Note: These animations are work in progress.
- Added a combat background for the cat story event
- You can now sort the inventory by the different headers.
- Added a new camera, that has better resolution support. This took up most of the time for bug fixing today.
- The new camera allows for support of resizable windows
UI Updates
- New Incubator UI
- New training bell UI
- New inventory UI
- New Dungeon Party Selection UI
- New Party UI
- Updated Essence Market UI
Updated Scenes
- Eve X Male Cyclops
- Eve X Male Dragon
- Centaur Scenes Are Partially Implemented, with GIF attached to this patreon as way of an apology.
Changes
- Name Selection for hatching a new monster now tells you the type and parents of said monster.
- Sprinting now costs energy
- Sprinting now 225% times the default speed instead of 200%
- Healing crops are now swiftness crops and swiftness crops are now healing crops.
- Breads now give healing instead of intuition.
- Combat contest now provides an extra 250 x Current Round in experience for monster fighting.
- You can no longer hatch Dragon & Chimera eggs at the normal Incubator.
- Sprinting no longer consumes energy, is now soft energy which is capped by your current energy and regenerates over time.
- Moved stat-up buttons on the party UI closer to the numbers.
- Party window now shows level again.
- You can no longer build builds on land that you have not built the well for.
- Polished the day 2 story event a bit.
- Changed the egg gender parameters to balance it out better.
- Changed the placeholder generic sprite sex to the proper one.
- Updated the Evan X Female Centaur scene
QOL
- You can now use ESC as well as right click to cancel target.
- You no longer have to mouse over your bed to interact with it.
- You no longer have to mouse over a monster to interact with them.
- The targeting message stays up longer in combat.
- Added a keybinding for seeding
- Added a keybinding for fertilizing
- The keybinding button changes color to let you know when you are binding that key,
- You can now close the monster interaction window with ESC
- The message for fertilizing now lets you know how long it lasts
Fixes
- Fixed eating items would only do one thing even if there was more than one.
- Fixed buttons not updating when changing the state of a crop.
- Fixed Cooking UI thinking that you do not have enough items to cook.
- Fixed Lucia coming to you at night.
- Fixed Grinder fight not giving XP.
- Fixed saying "X koronas was found" instead of "X koronas were found"
- Fixed layer sorting issue with dungeon doors
- Fixed Macrinas Noodles not cooking correctly
- Fixed cooking UI icons being incorrectly scaled
- Fixed monster portraits being incorrectly scaled
- Fixed text overflow in the dialogue window by adding a scroll bar.
- Fixed plots with no crops thinking they have full watering level.
- Fixed manumission date having negative numbers.
- Potentially fixed outlines spazzing out for monsters in the barn.
- Fixed party window in combat being incorrectly sized
- Fixed dungeon party selection window not confirming
- Fixed player not leveling up correctly
- Fixed spacing mistake in the name selection window.
- Fixed spelling of children in the family tree
- Fixed party window’s skillups not displaying correctly
- Fixed not being able to hatch an egg from the incubator
- Fixed tooltips on abilities in combat not displaying damage values
- Fixed Mr. Bucket watering UI buttons being white boxes
- Fixed monster name not staying on one line in the inventory
- Fixed the updated dragon scene.
- Fixed item icons missing when equipped
- Fixed Breeding window bugs with Eve
- Fixed combat not letting you target enemies.
- Fixed Male Holstaur scene not unlocking
- Fixed construction UI saying the Neo-Incubator was not implemented
- Fixed sprint stamina regenerating instantly
- Fixed Shield buff not removing after duration
- Fixed combat darker darkening allies instead of enemies for an AOE ability
- Fixed sleeping character not appearing as idle after taking damage
- Fixed dead enemies not getting darken
- Fixed monsters missing from the breeding window
- Fixed not being able to select an egg in the Neo-Incubator
- Fixed the Neo-Inucbator eating eggs before the start of Incubation
- Fixed sprint stamina draining if you sprinted into dialogue
- Fixed neo-incubator thinking you didn’t have enough essences when you did.
- Fixed naming a monster Evan/Eve will have them show up as Ev in combat
- Fixed Whaley Bank & Charm not giving bonus money drop
- Fixed not being able to close the weather balloon UI
- Fixed Eve not facing people in dialogue
- Fixed the positioning of the crops at Kreyton’s farm
- Fixed all the monsters turning into chimera for a second
- Fixed Chocolate bars not stacking
- Fixed not being able to eat food
- Fixed collisions around the barn
- Fixed Shrubstick Nugget Pizza having the wrong icon
- Fixed positioning for the dungeon door on one of the islands
- Fixed Goldra being able to use her heal on herself
- Fixed not being able to cook Cremetine Yoghurt
- Fixed dialogue getting stuck on the day 2 story event
- Fixed bought monsters not being given a birth date
- Fixed many autumn & winter food not having their icons
- Fixed the player and party members not leveling up
- Fixed Virile universal trait not working after the first time
- Fixed Fertile not working on male monsters
- Potentially fixed eggs having the wrong description
- Fixed being able to drag reded out monsters in the breeding window.
- Fixed Lamia’s barrier up affecting enemies instead of allies.
- Fixed Lamia’s focus working as a single target rather than an AOE.
- Fixed cooking a single Cremetin producing a “Healthy Snackbar”
- Fixed some enemies having white spots in their sprites.
- Fixed various white spots in the dungeon events
- Fixed there being some small brown pixels around some of the dungeon islands
- Fixed the combat victory UI not calculating XP boosts.
- Fixed Neo-Incubator not hatching eggs correctly
- Fixed Chocolate Milk having the wrong icon
- Fixed the recipe for Chocolate Milk.
- Fixed various UI bugs with the cooking contest
- Fixed cooking UI thinking you were missing an ingredient
- Potentially fixed running out of energy in the dungeon preventing other actions from being performed.
- Fixed you can now use numpad enter.
- Fixed not being able to cook a Jerky Bag
- Fixed not being able to cook a Whale Chewer
- Fixed cooking UI not rendering placed food correctly
- Fixed Quality not affecting experience gain items
- Fixed the victory screen saying you got 301 instead of 31 experience.
- Fixed some rotation issues with the full body portraits on UI.
- Fixed Dragons sprites being incorrectly positioned on the UI.
- Fixed Wolf’s Alpha Strike not working
- Fixed misplaced essence on the Essence Market UI
- Fixed Mr Bucket blocking crop spots
- Fixed you can now press enter to submit the secret code in the album.
- Fixed nameplates being too low
- Fixed a bug that let you eat/equip items while in a shop
- Fixed well blackout not being the entire screen.
- Fixed pop-in when loading a screen
- Fixed inventory window scroll bar not having a handle
- Fixed cat’s pounce to stun instead of bleed
- Fixed not being able to remove a monster from the Weather Balloon
- Fixed training UI not updating correctly when you remove a monster
- Fixed the player being drawn above the barns when behind them
- Fixed being able to move around when in a sex scene
- Fixed Neo-Incubator UI not refreshing correctly
- Fixed Neo-Incubator not requiring Wild Cell
- Fixed Neo-Incubator not having an indication of what cells were missing
- Fixed Crystant Sourjam and Crystant Carbonade have the exact same ingredients. By making Crystant Carbonade require 2 sugar
- Fixed some crops believing that they grow best in every season
- Fixed a visual bug on the information screen
- Potentially fixed use/equip buttons missing
- Potentially fixed ambience not playing while in combat in combat
- Potentially fixed incubator UI not displaying correctly.
- Fixed the quest log not scaling correctly with the quests.
- Fixed the quest log not update if the new quests you got equal the same amount you had before.
- Fixed some collision in the inside of the barn.
- Fixed Mad cow not changing the description of Milk Run in combat
- Fixed monsters having collision
- Fixed the heath & experience bar not displaying the correct health in the party selection window.
- Potentially fixed the z-sorting for barn monsters
- Potentially fixed the z-sorting for dungeon clutter
- Potentially fixed the z-sorting for the crops in the field
- Fixed Sponge Layercake recipe not working
- Fixed Poached Plemon & Gempas Sweet Cream Cake not having an icon
- Fixed Gempas Sweet Cream Cake recipe not working
- Fixed a bug with the portraits in the Neo-Incubator
- Fixed a render issue with the stamina bar
- Fixed the background moving whening in the farm UI
- Fixed a bug with the bed’s trigger not exiting correctly
- Fixed a render issue with abilities in various windows
- Fixed health/experience bars in party selection UI not displaying correctly
- Fixed Incubator UI not refreshing correctly the first time.
- Fixed Neo-Incubator “Select an Egg” button not working
- Fixed The wolf being able to target himself for Alpha Strike
- Fixed incorrect information on harvesting popup when they can be harvested again.
- Potentially fixed keybindings not working the first time around.
- Potentially fixed the micro-stuttering when moving
- Potentially fixed the new text on the tooltips
- Potentially fixed double opening monster interaction
- Potentially fixed z-sorting of the Incubator
- Potentially fixed monster interaction buttons not working on a higher res.
*You will have to manually move the saves from your old data folder to the new one, these files would be savedata##.xml, global.sav and folders named Dungeon Data #. (The # means number), If there are no dungeon data folders don’t worry about it.
*In older saves incubator will lose all their eggs and the new companions will not be available for combat.
Files
Previews only