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Content

 Saves are compatible

To Install the Windows Build follow the instructions in the link below

https://www.patreon.com/posts/29527126

Note: Any monster/companion that is locked on the steam build will be un-finished and have missing animations; these are not bugs in the patreon build, but we let you play with the full roster. As such, they will have default animations. For example, when walking around, they'll look like Jubelle.

Additions

Added Scouts around the boss doors to direct the player on what to do.

Birma is now a shopkeeper who sells varying types of bread.

Added an option to the options to disable mouse movement.

Added animations through the dungeons

Added Partial Controller Support (X to interact, B to sprint , A to left click, left stick to move, Right Stick to move cursor(Controls are written as an Xbox Controller, but all Joypads should work))

Changes

Skip Introduction restored - this will take the player to the next day before Fio’s introduction scene

Tutorial quests are streamlined and can be completed back-to-back within the same day

Quests and events no longer need to happen on specific days as time will continue

The player is no longer required to sleep at 3am, and can sleep any time to fully recover. Daily quest/farm/monster events will update at 3am.

Updated fonts to be more consistent throughout the game.

Nerfed turn rate gain from Swiftness by 70%, math wise instead of 100 Swiftness being 10x stronger than 10 swiftness, it is now 3x stronger

A trip to Katarina Station only takes 1 hour both ways

Reduced time to cook from 4 minutes to 2 minutes per ingredient

Reduced time to breed with monsters from 2 hours to 1 hour

You no longer take damage from the Stonehead on Savannah 2

Rebalanced the difficulty of some of the combat encounters.

Boss door will no longer respawn when a dungeon is reset

Improved the rendering of the text for dialogue

Updated the appearance of the tooltips

Changed food value to be based on the value of the ingredients rather than an arbitrary value

Player now flashes green while in acid.

Party followers now show up at Katarina Station

When the sprint key is assigned to either left or right shift, the other shift works for it.

Enemy now scale higher with the current floor and player level more than before

Enemies have a slightly randomized swiftness

Always run is now saved to options rather than the game save.

Removed some old dated sprites

Improved many colliders on the market day event

Locked scenes in the album have a lock symbol on them now

Players will receive a quest informing them when there is no further quest content

Temporarily disabled Album palette changer to prevent visual issues

Fixes

Fixed small monsters not appearing on the first floor instead of the second floor of the barn like they should. 

Fixed minor grammar and writing issues

Fixed some events not working in the dungeons

Fix many layering issues in the dungeons

Fixed Yonten’s walk cycle being the wrong direction

Fixed an issue with the Harpy X Evan climax looping

Fixed some time that should be stackable not being stackable

Fixed some colliders being too large

Fixed the player’s outline not appearing

Fixed layering issues on Kreytron’s farm

Fixed stat area on the inventory window is some places it shouldn’t

Fixed follower sprinting when they are not following the player.

Fixed some misc collisions

Fixed Female Cyclops X Eve not unlocking

Fixed positioning on the egg stand for the market day, so the play can still access Yonten’s shop

Improvements to NPC pathing when not following player

Cloverton generic NPCs are talkeable after the first day

Farm Jobs board is useable on all days

Farming tutorial initialises farming plots so that quest is always completeable

Male name suffix “ID” changed to lowercase

Files

Comments

Elenluin

Thanks guys!

RE Search

Holy crap! This pretty much addresses all the complaints that I had! Thanks for putting in the work and stay safe!!!

Statistically Unlikely Games

Thank you! I was wondering, it's been a while since I was able to play, where are the save files in these new builds for posting them with bug reports?

CloudMeadow

You can provide us with the output log by looking at this file path location: C:\Users\%USER%\AppData\LocalLow\Team Nimbus\Cloud Meadow Beta, it will be a text file. Each save 'file' is a folder containing multiple save files, one for each new save and auto save (usually made at the beginning of each day, but you can set your autosave time in the settings). The file folder will be labeled by a number in the above folder.

CloudMeadow

Unfortunately we want to complete the base version of the game before we begin investigating a mac version.

Joh Nti

Hello thanks for the hard work, i really love this game. I was playing for a while and im wondering if we have the magician event(that allows to goes futher in the mines) in this version? And also do the mines will have diferent season? Or the seasons will change as we go in futher levels? And also i was playing and when i reach the summer season all monster that is not working in the farm sleep all day, they didn't wake up as the day changes, is it normal? Like they are hibernating or something like that? Oh well thanks a lot for the hard work 😊

Nature

will there be an Android version in the future?

Nick

why cant downloading this game be easy

Nick

this game isn't fucking downloading for me

Nick

I just want to play this game but its not budging I don't know what im doing wrong im downloading it and extracting and im getting cannot open the file as [7z] is not a archive

Nick

is cloud meadow beta 0.1.0.0a.7z.001 not supposed to open as a file because its opening as a file and when I'm trying to extract the fucking thing its not letting me because of a archive issue this is so stupid like I'm losing my patience ill try again tomorrow if it doesn't work I'm just canceling my membership I joined for the game and its not downloading so what's the point of supporting something that doesn't work

Didywolf

you dont extract them your meant to install all 3 and then double click the exe one

Winston Smith

Is there any word on when there will be more game to play? There is nothing after that first market day, correct?

Jack

For some reason i cant seem to find the game file

Nick

I got it sorry for the misconception xoxo my bad my fault great game