Game Build: Beta (78% 4_15) v0.1.1.2h (Patreon)
Downloads
Content
Installation Instructions can be found here.
The code for this month can be found here.
Saves are Compatible.
Additions
New pirate enemies are available for testing in the training room (Musket Pirate and Drunken Pirate)
Added new SFX to combat abilities
Implemented first components of spring RoyalMatchMaker event
Changes
Changed the special building plots to unlock as their space appears on the farm
Changed the Den Mother Cat Nap ability so it’s interruptible (now has an immediate partial heal, but the remainder of the heal will only occur when the enemy starts it’s next turn)
Fixes
Fixed issue where animation states where not updating correctly for dispelled debuffs
Fixed issues with the Hollowhunt event
Fixed the construction menu charging you if you placed a dock building on an existing dock building
Fixed an issue where the player (and related monster) could be stuck in breeding state if the game autosaved while the HD played.
Fixed the unselectable icons in the new player UI not showing up in the breeding menu with the change to palette portraits
Fixed the up scroll button for monster selection in the Training Room UI not scrolling back to the top correctly
Fixed an issue that occurred when triggering Goldra to attack with a Wolf’s Alpha Strike ability, before she’s taken her first turn