Game Build: Beta v0.1.4.1 (Patreon)
Downloads
Content
Installation Instructions can be found here.
The code for this month can be found here.
Additions
4 new enemy Wolf units have been added
Currently these units are only accessible in the Training Hall pending a future update that will include them in dungeon mobs
Sky backgrounds have been replaced with an overhauled dynamic skybox system, which should also consume less texture memory in most scenes
Changes
Monster 'domesticity' stat is now 'magical saturation' with almost the same function
Breeding two monsters of the same species increases magical saturation, which improves the traits passed on, but risks the monster becoming unruly if the saturation reaches maximum
Fixes
Building a dock on top of an existing dock should no longer throw an error, nor withdraw the construction cost again
Restored Kreyton's sleep combat status visuals
Kaleida's frog interaction radius should no longer be overlapping the incubator while on the farm
Fixed some seasonal visuals in Cloverton