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Downloads

Content

Installation Instructions can be found here.

The code for this month can be found here.

Additions

4 new enemy Wolf units have been added

Currently these units are only accessible in the Training Hall pending a future update that will include them in dungeon mobs

Sky backgrounds have been replaced with an overhauled dynamic skybox system, which should also consume less texture memory in most scenes

Changes

Monster 'domesticity' stat is now 'magical saturation' with almost the same function

Breeding two monsters of the same species increases magical saturation, which improves the traits passed on, but risks the monster becoming unruly if the saturation reaches maximum

Fixes

Building a dock on top of an existing dock should no longer throw an error, nor withdraw the construction cost again

Restored Kreyton's sleep combat status visuals

Kaleida's frog interaction radius should no longer be overlapping the incubator while on the farm

Fixed some seasonal visuals in Cloverton

Files

Comments

Loyce

Thank ya for the hard work, moving ever closer to the next branch of the game!

TheStoryteller

I remember when this game was announced and the situation that happened during its release I'm so glad that this project has stayed afloat and even thrived sense then.