Game Build: Beta v0.1.4.3b (Patreon)
Downloads
Content
Installation Instructions can be found here.
The code for this month can be found here.
Changes
Migration units are now selected from a 3-tiered unit table that matches the player’s level
Tiers are divided into level ranges 1 - 14, 15 - 39, 40 - 60
Third tier also introduces a small chance to include boss units to enemy mobs
Balancing improvements for migration mobs rules to eliminate unfair combat encounters
Migrations will also have no more than 1 healer class unit
Added item drops to numerous enemy unit loot tables
New music for cave interior rooms
Slowing debuff from Pirate Headhunter’s Caltrops ability will no longer stack
Updated visuals for Alpha Wolf’s Huff n Puff ability
Fixes
Fixes monster migration activating on floors that are not yet unlocked for migration
Fixed an error in Floor 6 Stonebreaker sequence when the party contains multiple party members of the same name
In monster selection UI the party level filter will no longer fully obscure the first row of monsters
Cloud bridge from Cloverton to Farm now using the correct material again
Prevented integer overflow when generating fixed random numbers for seeding migration results