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- Polycrunching & Adjustments (From 1.3Mil polys to 150k polys or below)- modeling work on the model (door sills, interior work, etc)- Texturing / UVMapping, Rendering Emissive, enhanced dials work.- Making of custom badges for some highpoly objects (Grills and other parts)- Baking of Normal maps of highpoly objects.

- ( SLE Trim vatrient ) Will also be included with (Different changes, wheels, trim related changes, etc.....)- Templating.

- LODs till L4

- Conversion

UPCOMING PROJECTS / PROJECT DEADLINE: 10th May (Delayed till 12th or 13th)

 RENDERS

    SEL TRIM version Will also be included with (Different changes, wheels, trim related changes, etc.....)

 

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raz3r

There will be a delay for 1 or 2 days as emissive rendering have not yet been started, And lods are remaining as well, Vehicle should be released on 12th or by 13th May,