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- Polycrunching & Adjustments (From 1.3Mil polys to 170k polys or below)- modeling work on the model (door sills, interior work, etc)- Texturing / UVMapping, Rendering Emissive, enhanced dials work.- Making of custom badges for some highpoly objects (Grills and other parts)- Baking of Normal maps of highpoly objects.

- (2 Types of Wheel option) Will be included

- Templating.

- LODs till L4

-AO Maps / Enhanced Dirtmaps

- Conversion

UPCOMING PROJECTS / PROJECT DEADLINE: 30th May

(2 Types of Wheel option) Will be included with iX

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