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Vehicle has been 50% completed, Most of the Polys has been adjusted, some polys which where really high has been Unsubdivided and optimized, some which where really low poly has been given some poly in order to look Authentic and smooth.

This is how it looks after some Un-subdividing and poly adjusting: 

The Tires has been removed due to huge poly count, unsubdividing this will make it look worst so it has been replaced with vanilla GTA tire which looks great. 

Trunkbed has been added. 

Textures

Due to bad and downgraded textures on google, i will be taking some of the essential textures as photos from Project Cars 2's Camaro LTZ through the game's photomode, LTZ and RS has similar look  but they are completely different like the front bumper light styling etc., 

for the engine bay i had to smash my vehicle till the hood popped off  so that i can take the pic of the engine.

Hopefully the vehicle will be exported to Zmodelerby tomorrow.  

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