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Before i start talking about the vehicle, There can be a 48 hr delay for releasing this vehicle (from now). As most of the time went on polycrunching every part (340 Parts) also edge splitting / Separating the sharp parts for better optimization, 

BUT, as a small delay i will be releasing THIS tomorrow as an apology

WIP

Progress of the vehicle. You can scroll down to TODO section for the things i still have to do. 

Now i will be explaining what i have been doing to the vehicle. with the help of screenshots.

All of the parts have been polycrunched that includes the interior and the exterior, Also polys have been triangulated from square. 

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Most of the parts has been UV mapped and unique Normals (leather, wood, plastic, chrome) where added in the interior, including all new Emissive parts  for the exterior

THINGS TO DO

340 Parts needs to be attached and the hierarchy needs to be adjusted according to the game, which includes renaming the parts / attaching them where it is required. 

 After that, Conversion will be the final thing to do. 

  

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