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Things to do:                             (SCROLL DOWN FOR RENDERS)

- Polycrunching, Final poly will be 170 - 180K polys. 

- Will working on 2 Versions: Base Variant / SXT  Variant. 

- Base variant will include 1 or 2 types Hubcaps with Police Steels, SXT will include some Body changes inc with some high trim attachments on the doorside including with Aloys which are In the render pics.

- Interior uvmapping / texturing.

- Emissive work. 

- Headlight / Taillight normal uvmapping. (Completed) XX

- Body templating. 

- Conversion to gta5

UPCOMING PROJECTS / Project deadline:

RENDERS

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