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Things TODO                                   (Scroll Down For Render Pics)

- Polycrunching (From 1.9Mil polys to 150k polys or below)

- modeling work on the model (Separate XLT Bumpers, Headlights etc)

- Texturing / UVMapping, Rendering Emissive, enhanced dials work.

- Making of custom badges for some highpoly objects (Grills and other parts)

- Baking of Normal maps of highpoly objects.

- Will also be included with XLT (Different changes, bumpers, etc...)

- Templating.

- Conversion.

UPCOMING PROJECTS / PROJECT DEADLINE: 7th or 8th SEP

Renders: (WildTrak Trim)

XLT Trim will also be included. (Different changes, Bumpers, etc...)

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