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Things TODO                                   (Scroll Down For Render Pics)

- Polycrunching (From 1.0Mil polys to 150k polys or below)

- modeling work on the model (door sills, interior work. etc)

- Texturing / UVMapping, Rendering Emissive, enhanced dials work.

- Making of custom badges for some highpoly objects (Grills and other parts)

- Baking of Normal maps of highpoly objects.

- Will also be included with Cargo Version (Different changes, No windows, No seats etc...)

- Templating.

- Conversion.

UPCOMING PROJECTS / PROJECT DEADLINE: 8th OR 9th Dec

RENDERS

Cargo Version will also be included. (Different changes, No windows, No seats etc...)

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