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Things TODO                                   (Scroll Down For Render Pics)

- Polycrunching (From 1.4Mil polys to 150k polys or below)

- modeling work on the model (door sills, interior work. etc)

- Texturing / UVMapping, Rendering Emissive, enhanced dials work.

- Making of custom badges for some highpoly objects (Grills and other parts)

- Baking of Normal maps of highpoly objects.

- Will also be included with Series III Obsidian  (Different changes, Wheels etc...)

- Templating.

- Conversion.

UPCOMING PROJECTS / PROJECT DEADLINE: 8th OR 9th Feb

Renders

Series III Obsidian version will also be included. (Different changes, Wheels etc...)

Files

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