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Things TODO                                   (Scroll Down For Render Pics)

- Polycrunching (To 150k polys or below)

- modeling work on the model (door sills, interior work. etc)

- Texturing / UVMapping, Rendering Emissive, enhanced dials work.

- Making of custom badges for some highpoly objects (Grills and other parts)

- Baking of Normal maps of highpoly objects.

- Will also be included with Sprinter van update  (Low Roof version Update)

- Templating.

- Conversion.

UPCOMING PROJECTS / PROJECT DEADLINE: 24th OR 25th Mar

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