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Things TODO                                   (Scroll Down For Render Pics)

- Polycrunching (From 1.5Mil polys to 150k polys or below)- modeling work on the model (door sills, interior work, etc)- Texturing / UVMapping, Rendering Emissive, enhanced dials work.- Making of custom badges for some highpoly objects (Grills and other parts)- Baking of Normal maps of highpoly objects.- EverGlades & Std Base Version will be provided. (Different changes, accessories, Wheels, body etc...)- Templating.- Conversion.

UPCOMING PROJECTS / PROJECT DEADLINE: 26th AUG (Delayed to 27th AUG)

ENDERS

- EverGlades & Std Base Version will be provided. (Different changes: accessories, Wheels, body, lights etc...)

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