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Part 2 of the High Hall Cathedral map set for Descent into Avernus: the outer grounds and surrounding structures of the High Hall complex in Hellturel.

This expanded section of the map is designed to support exploration and combat before reaching the cathedral itself, including ruined outbuildings, defensive positions, collapsed courtyards, and the deserted remains of one of Elturel’s final strongholds. It provides additional space and flexibility for running the four encounters described in the book around High Hall, rather than compressing everything directly within the cathedral walls. This map supports Chapter 2 of Descent into Avernus.

Map production support from Lair of Artificer.

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High Hall Cathedral - Outbuildings is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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Comments

John Kennedy

Wow, this map quality is incredible! It feels a lot bigger than the Waterdeep maps have.