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The second half of Level 1 - leading your players further into the Dungeon of the Mad Mage and completing the first level of the undermountain. Also - Happy Halloween!!

Use this map on its own (attachments below), or grab the full set of Dungeon of the Mad Mage content:

The above image is a composite of the 6 maps (A-F) that comprise Level 1, of which the next three (D, E, and F) are included in the files below.  For the overview:

Mapping elements to note:

as before (and will continue in the future, so I'll stop repeating myself after this), I've added a number of lights throughout the map to make it look better, despite it not being lit per the source - these are the light "effects" only, no actual 'sources' of light (ie. a lantern assets) with 1 exception in room 37.  I'd recommend you delete the other light sources if importing into Foundry to give your players the full dark dungeon experience (and improve performance of your vtt!)

anywhere maps connect there are no end walls - you may want to draw this in to avoid player views spilling out into the background - but I didn't want to add them in visually and make it seem like a dead end

I've added the Demi-plane linked to area 27 into the map to make it easy to move your players there and back, there was plenty of room on the map to fit it in.

the whole level just felt kind of...empty (I think that's the point) - I struggled a bit mapping it to not put random stuff into rooms - but I think it's better for it as everything has been scoured over by hundreds of adventurers before your players so it should feel empty.

I've included a map token (foundry tile) for the spike trap at location 28d for you to show to your players should they trigger the trap

I've also included the composite image shown above at 96dpi - note it likely will NOT drop into a grid nicely and will need a bit of adjustment to get set up.  I don't recommend using it anyways due to it's size.  Including it if you need a nice quick visual reference of how it all fits together.

Level 1 – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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Comments

Nicolas Angel

how can i merge this maps in one?, i love this work but i want merge it but i don't know.

Tych Maps

There is an included .png file attached above (Level1COMP_128x168_100px_Revised.png) that is a merged map in one. If you are using the dd2vtt files on Foundry (for example), you can probably load the individual maps into different scenes and then copy-paste the wall and lighting over to the combined/merged image.