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Downloads

  • WDH_05b_TrollskullManorRevisited_Cartographer.zip
  • TrollskullManor_Empty.zip
  • WDH_05_TrollskullManorBasement.dungeondraft_map
  • TrollskullManor_Cartographer.zip
  • WDH_05b_TrollskullManorRevisited_Cartographer.zip
  • TrollskullManor_Empty.zip
  • WDH_05_TrollskullManorBasement.dungeondraft_map
  • TrollskullManor_Cartographer.zip

Missing 1 full-res photo, 8 files, as this post has not yet been imported.

Content

Assets for Trollskull Manor, mostly broken things, including:

  • chairs

  • bookcases

  • tables

  • a very gross looking bathtub

There is also an EMPTY version of the house (Dungeondraft map files) which strips the assets out entirely and lets you fill it to your players' specifications.

The map files are built to be used 2 ways - due to how different floors provide coverage to those below, I had to get a little creative in level building.  You'll notice that roofs are different between different layers to accommodate how the respective systems will stack images.

First is using the overlay feature in Dungeondraft - as follows:

  • Level 0 - as is

  • Level 1 - as is

  • Level 2 - "Level 1" + "Level 2" overlay

  • Level 3 - "Level 1 For Lvl 3 Overlay" + "Level 3" overlay

  • Level 4 - "Level 1 For Lvl 4 Overlay" + "Level 4" overlay

  • Level Roof - "Level 1 For Lvl 4 Overlay" + "Level Roof" overlay

The second, is if you are trying to get files to use with Foundry Levels/Better Roofs Module

  • Level 0 - as is (or with " - FOR LEVELS" version - not sure if you can do underground levels with that module??)

  • Level 1 - as is

  • Level 2 - as is

  • Level 3 - "Level 3 - FOR LEVELS"

  • Level 4 - "Level 4 - FOR LEVELS"

  • Level Roof - "Level Roof"

There is a new asset pack for the revisited version that is also included in the zip file that you will need to grab to use the maps!

Files

Previews only