Skullport - Middle - Dungeon of the Mad Mage (All Tiers) (Patreon)
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Out of the dredge and up to The Venter Level of Skullport.
This map was a lot of fun to put together with the crisscrossing walkways on the second level. It was challenging to figure out how I was going to map this within the limitations of Dungeondraft, which I love doing.
Use this map on its own (attachments below), or grab the full set of Dungeon of the Mad Mage content:
Up front - one big discrepancy from the book to note. I cut off the walkways and a building at the south end of the west map, above where the bridge to Skull Island goes. When you stack all the maps on top of each other those walkways stuck out too far south to make Skull Island seem like an imposing fortress – hard to do when you have walkways above the 20 ft tall walls.... I want to keep the possibility of stitching all these maps together, (even if not technically advisable), so I edited the middle level to suit this. Here's where I mean and what's cut off (green line is the new edge):
Other things to note, I kept the lights outside of 'buildings-of-interest' from the lower level to stay consistent.
I thought about putting some railings on the walkways, but Skullport doesn't seem like a place where safety is of the utmost concern.
Skullport - Middle – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.