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The aboleth awaits in the Grotto of Madness...

I've really enjoyed the Twisted Caverns level - the patches of underdark fungi and poisoned waters have been a nice departure from dirt, grime, and rubble.  

Use this map on its own (attachments below), or grab the full set of Dungeon of the Mad Mage content:

Map Notes.  For area 13 I didn't directly map the gnome druids hovel (with a 15DC it's fairly well hidden), just pick any brown patch of bat guano to conceal it's location.  

For area 16 (b) you will find a completely separate "Grotto" map which is intended to serve the underwater level of the lake.  I quite liked the idea of "as the waters begin to come alive and swirl around you, [player] feels a sudden lurch at their ankle and their [player token] disappears from view (and is moved from the 'above water' map to the grotto 'below water' map).  It's size is different than the Map D image, but uses the exact same grid alignment so it should drop in nicely below if you are using a module that supports that. 

Level 4 – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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