Poll: Should I move to a shorter release cycle?
- Smaller but regular updates (~2 in game days per update) 10
- Longer chaptered release (~4 in game days per update) 40
Since I started working on Maids and Maidens, my plan always was to have chaptered release. Where each version ends in a certain story point, and in some cases, in a small-cliffhanger. The goal was to make sure each release ends at a point that makes sense from a storytelling perspective. But, that often means new updates taking longer than expected.
There's also many examples, where new small devs find more exposure and support if they release updates that are smaller but more regular.
So I'm thinking about moving into a shorter update schedule (~2 in game days, instead of ~4). Where the updates will be smaller, but more regular.
But that will only happen if the majority of my patrons agree with it. So what do you think? Should I move to a shorter update schedule, or should I stick to the current release format?