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Hi everyone! :D

So it's been a crazy week and not to get too personal but things have been a bit rough for me and the old mental health has taken a big dip so I do apologise for not replying to people's messages on here D: but I have seen them and greatly appreciate them <3

But I said about it last week that this week would mainly be fixing stuff and trying to optimise the scene more rather than a lot more progress. Overall the animation is doing better and the last thing I need to do is extend the loop out by another 5 seconds and then animate the climax scene :D

So for the first camera angle I tried framing the scene more but having trees on either side and grass in the foreground so we create a natural vignette and less empty space but I don't know if I went too far as putting these both together I can see that the camera is zoomed out more. I wanted Jason and MiNA to be on a third of the image rather than being just off center but I'm unsure which one I like more in terms of position and the zoom. Also we have wind effects on the trees and grass!!! although for the trees I think it needs to be stronger

For Cam #2 the main things I changed was having the camera slightly follow the movement, Jason's hands are gripping more, the lighting was improved a bit and I gave a little swing to MiNA's hips which I think makes the motion look better. There is still some twitching with the butt jiggles that I need to fix though.

For Jason's POV I added a light in-between them both so things are a little more visible but for this shot trying to see any penetration isn't the focus but I wanted to make it a little more visible. With the new movement from MiNA where she bounces up and down more we get more of a crazy jiggle as well.
I zoomed the camera in a bit more to make it feel closer to a real POV but I do miss where you would just see MiNA's mouth so I might zoom it out again to bring that back or I'll make Jason look up a little bit at certain points.

This camera angle has remained the same other than it being brighter between them and also having Jason now stare directly at the camera. I'll do the same in this where I make MiNA look up at a certain point to see that a bit better as well.
There is an issue where you can see part of MiNA's chin as I was hoping to get away with camera clipping hiding her head but I will have to create a mask so it's hidden in this view. Main reason I didn't want to make a mask is it changes the total polygon count for MiNA when active which then breaks all my surface deforms (it's what I use for the butt, boobs and thigh jiggles) and I have to rebind them for the new polygon count.

Not much has change on this one either but you do get a better view as to what has changed on MiNA's movements compared to last week :D I decided to scrap the interior lights on in the cabin and instead I boosted the warm light cast by the fire onto it.
The new fire is a bit stretched in this view and it's an issue I only spotted in the second to last camera angle >_< The new fire has a new shape compared to the old one but I forgot to change it in all the scenes. I have several copies of the fire I switch between as they are set up to always face certain cameras. There probably is a way to have it face the active camera and I shall have to remember to learn that.

This was a main one I wanted to redo the entire background on because I wasn't happy with it but I feel much better about the new one. I wanted to create a dip in the trees at the top so we could see more of the sky rather than a solid wall of trees. Looking at it now though I might add a bit more detail to the landscape on the right side of the shot and also zoom in again as I can see I've zoomed out a bit too far.

This is the camera angle where I realised my blunder with the new fire >_< you can see how wide the fire is when it should be thinner and taller. This is the one camera angle out of all of them I think is the weakest but I still like it :) I did work on the ground texture more and I added some small rocks to scatter around but I might need to make them a little bigger.

There is a little whoopsie here when I made the tree bark way too dark D: I hope I remember to fix that but the main part in this one was improving the background more as the old one had a lot of barren empty areas and I wanted to draw less attention on what was happening in the background. It needed to blend in and feel natural rather than standing out.

But that is all from me for this week ^_^ So August is proving to be a busy month with stuff I've got to do outside of work but I'm hoping it doesn't affect timescales on stuff too much. The next commission is starting sometime after the 11th and next week for this project I wanted to animate the climax for this position and set up the next position!

I hope everyone has had a great week though? :) Wishing you all a lovely and restful weekend!! I'm excited to try out the new killer when it comes out this month :)

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Comments

^v

Hell yeah!

B

Can't lie i like the old cams for 1st and 2nd scene cause the first one seems alittle too zoomed out and the 2nd camo has a bit more lighting to see more of the actions. And this is tiny nit pic but i enjoy seeing more the mask/face of jason during minas pov but that might be perfer taste of me being more male focused but overall this looks really good and im excited for this one. Hope youre taking breaks when needed and get better soon.❤️

Xeno Lovers

Yeah when I put them together it was awkward how far zoomed out it was now, I didn't realise when I was doing it but I'm going to make it more zoomed in like before but try to keep some of the trees in. I plan on making MiNA look up in her POV but I could move the camera out more so we see a little more of it similar to what I will be doing to his POV so we see a little more of her face. Thank you and yeah doing my best to take little breaks whenever I can ^_^