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Hey guys, I've been told I've been a bit quiet about the game lately. Sorry. I did respond to a few comment section questions over the past couple weeks, but I guess I haven't done any official blog posts, so here's one. Yes, the game is progressing nicely, I've mostly been working on the art and animation for this situation. The body below the head looks a little janky at the moment because it reusues the existing sprite elements, but I actually have a whole separate body that still needs its wardrobe and can add that later. I wanted to give a little info on how I'm adding her scenes to the game. The first phase is the simplest, I just take one of Rogue's files, copy/paste it, and rename it to Kitty. ;) Then I have to go through and use the replace function to swap out all the Rogue signifiers for Kitty ones. This can be compleicated on parts where Kitty already exists in Rogue's code, I've got to make sure to separate those out first. Some dataminers out there might have noticed that there are portions of Kitty's code hiding in the released version which are basically just Rogue's stuff, but isn't meant to be reached by the players because I hadn't gotten to the next step (like how some of her room content was available). But then it's on to the real work, the next step is to get the dialog right, to run through each option and trade out Rogue's lines to something Kitty would say. Then I make a second pass where I double check all the approval checks, and make sure to account for places where Kitty would be more or less likely to do that thing. Then I need to adjust the stat pay-outs similarly. I want to make sure that each has a slightly different feel. And as I go through this, I might get inspired to add a new little feature here or there, something that could work a little better than how I'd had it. I've still got some work to do, so the next release should be at lteast a couple weeks away, but it should have some fun elements like the piercings art (whcih is done, but not yet added to the game), the scene above, some more water effects, etc. Sorry again about the delay, but I hope it'll be worth the wait. 

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Comments

Thirsten

Hey Oni, Thanks for the update. I'm not sure what program you're using to write the code with but from what I've done with ren'py I use Notepad++ and set the Style Configurator to python. Helps a ton with coding and trouble shooting IMO. You can also highlight something (like a name) and it with show you where that shows up in all the document. Anywho just thought I'd put that out there. Keep up the great work. Ps. Type this on my broken phone so sorry if there's autocorrect issues. Will fix when I get to a PC.

Oni

I use Editra (which I've heard is not the best, but I like it well enough). It's got good batch-replacing, and also a solid search element that puts the list of found words in the bottom pane.

Thirsten

Yeah I've used that before. It gets the job done but you can do a lot more with N++. I fully understand not switching mid project but you may want to give it a look. Big thing that sped me up was being able to search across all open tabs and display the results and code in a bottom pane.

d00m3sT0s

Great to hear from You Oni. Thanks for the info, don't worry it takes time to add another bunch of content into the game and then the seeking of the bugs might consume You totally. Can't wait for another update, but an update post is also ok, at least you're able to give a hint about progress and stuff :P GLHF Ps. Kitty looks really neat.

Paul Te

Thanks for the update. I didn't expect anything so soon after writing that comment earlier but it is appreciated. Looking forward to the next release. Keep up the good work.

SovereignArimik

Is Kitty going to have an addiction mechanic? I just kind of always assumed she would, like it was part of the character's power. Thanks for the update, looking forward to it.

hornguy6

In the past it has been said that Oni doesn't know how to feel about the addiction mechanic regarding Kitty. It might be a Rogue only thing or it might be a higher level player thing, (the ability to addict more girls to himself at once.) Unless Oni's changed his mind about things, that's about where I remember it to be at.

Victor Lewis

These things take time especially if you are doing everything by yourself. Its easy for a person to complain about not getting an update. When they dont know how much work goes into making a game. I cant wait until it comes out.

Oni

You can search across all tabs like that in Editra. you just change the dropdown under "look in:" to "open documents."

Oni

Yeah, that's still one of those things I'm brainstorming. Converting over the addiction mechanic is probably going to be one of the last steps (at the least because some of it wouldn't make sense if she didn't have all the other options first). I'll probably have some form of "coercion method" for her, for those that want to pursue that path, but at this point I don't guarantee that it will be through the same "addiction to touch" mechanic that worked with Rogue.

Thirsten

Did not know that. Guess it like what they say. If it ain't broke don't fix it. Keep up the great work man

Dick Brain

Good shit fam, text me when all her solo scenes are done.

Andy

UGH, this is the definition of a teaser. Shame on you Oni! All kidding aside, can't wait to take Kitty for a ride.

Victor Lewis

Are we going to be able to have sex with kitty in the next release?

Oni

The goal right now is handjobs and blowjobs. I still need to finish up the artwork for the sex stuff.

Corbo

Will RL have a secret cow level?

Oni

Lol, maybe it already does. . .

Oni

But it doesn't actually.

Oni

. . . or does it?

Archer

This is where you tell us we have to enter the konami code somehow to unlock it

Oni

Couldn't hurt.

hornguy6

Just a realization, whatever the case, you should probably eventually expand the main character's powers to be able to temporarily disable or distance disable Rogue's powers. Could make it really hard to have some saucy threesomes if she can only ever be touching the other girl when in direct contact with you.

Oni

I need to remember to keep this in mind when I'm designing those elements, but basically that will have more to do with Rogue's skill levels, she has the option in her level progression to gain the ability to touch others. I just need to make sure that this trait is checked whenever she directly interacts with other characters.

LeoDustin

Sooo Oni after you finish Kitty what is next another girl or more story/events?

Oni

Well, I hope to add some more story and event stuff as I go through the process, like a little of this, a little of that. It helps keep things fresh if I don't focus on one area for too long, and it's best to get things down when they inspire me. I may start on the next girl, because some of the art elements take a lot of time after I get started and are sort of a separate process from the writing/coding stuff, but I hope to add more to Kitty and Rogue's experiences before getting too bogged down in the third girl. The current major goal is to "make Kitty equal to Rogue," the next one after that is "add true threesome and interactivity between them," but with some other fun stuff in between.

Tersidian

there is no clickable gem, how is there supposed to be a secret cow level? :P

Booty4Bass

Will kitty have an addiction like rogue? Could i treat kitty poorly and still get naughty time like i do with rogue? Cause to me the best feature is what type of approach you can take and from what angle. Love your work

hornguy6

Another miscellaneous thing that I just remembered I was thinking about. In the future, would you consider editing some of Rogue's dialogue to put more emphasis on her accent? With the addition of Kitty and her "catchphrase" feature, it's a lot easier to hear her voice. Often times when I play, I actually forget that Rogue speaks like a southern belle. In terms of how to get the accent in word form, it's pretty simple. Just drop the g's at the end of words (fuckin' instead of fucking :P), maybe change things with the 'I' sound (like eye) like 'bah' instead of by or 'ah've' instead of 'I've,' 'gawd dammit' and so on. Obviously not a huge priority because it's just text that bears no function on the game and regardless of simplicity it would be a little time consuming, but something to consider down the line.

JulienJaden

Somebody (Sovereign Arimi) asked exactly that in one of the comments above. ^^ The tl;dr of Oni's answer is: "She'll have some sort of coercion mechanic like Rogue but it's still being brainstormed and won't be implemented until Kitty is pretty much done."

Khalomar

I have to admit, up until reading this I thought the touch addiction was just an unspoken ability of the MC. So I just assumed it would work on the other girls.

Rebounet

Will you implement something that will allow us to keep maybe only our progression with Kitty and Rogue? So that we won't have to begin all over again with every update (Kitty's "heart" is kinda hard to win)?

Andy

That's what the saves do...

Rebounet

I meant, in a stable way. Since most updated versions end up crashing at some point with older versions saves.

Oni

Yeah, thanks for that. I do plan on getting around to it.

Booty4Bass

I have another question. I'm not an impatient dick or anything but when will thr next update likely come out you think :3

Oni

My goal is to improve that. ;) I implemented a system a while back that allows me to tweak patch releases to correct for those sorts of errors. One common problem is my own fault, I switch from one variable to another, or move something around, and it doesn't work right in previous saves, and this mechanism allows me to correct for that. Another is that Renpy has a "default" option, which is meant to initialize new variables if the user's save doesn't already contain it, so I need to remember to hand initialize any new variables I create between versions. tl;dr, my goal is to make using old saves more and more stable moving forward, and you can help by giving me detailed feedback of any errors you are getting from your saves. In the meantime, a few saving tips, try and keep a decent save every now and then that is in your room, alone. This sort of save is the most stable, because some errors are more likely to crash the game if a girl's sprite is visible. Also, avoid trying to continue saves that are made on buggy early releases of the game, if I say it's buggy, it's buggy, and even fixes I put in to correct for save errors might have trouble fixing saves of the buggy release itself. Ideally the next full version would fix those too, but it's a complex problem.

Oni

Sorry, I've been offline for most of the week, pain in the ass. I'm trying to get things back into order and get the next release out though. A week or two, tops.

Oni

Hornguy, I definitely waffled back and forth a bit in the early days about whether to "ah" her dialog, and it just read a bit clunky to me. I always kind of read it that way in my head, and I try to write her dialog to have a southern flair, but actually typing it out like that just seemed kind of heavyhanded. Some have noticed that with Kitty you have the ability to tweak her speech patterns a bit, and maybe I'll ad that option to Rogue to some degree, but it would be an undertaking at this point, and the way that mechanism works isn't compatible with all elements of dialog.

Oni

Hornguy, I definitely waffled back and forth a bit in the early days about whether to "ah" her dialog, and it just read a bit clunky to me. I always kind of read it that way in my head, and I try to write her dialog to have a southern flair, but actually typing it out like that just seemed kind of heavyhanded. Now with Kitty you have the ability to tweak her speech patterns a bit, and maybe I'll add that option to Rogue to some degree, but it would be an undertaking at this point, and the way that mechanism works isn't compatible with all elements of dialog.

Rebounet

Wow, thanks for the mega heads up and for the tips!

Paquito

Hi Oni, I would ask you if you have planned to add NPC that can help player in some ways (by giving access to unique pieces of clothes, by giving you access to new location for dates for example).The Xavier institute is potentially full with potential buddies that could help the player against some “friendship points”. It would be also a good way for adding some mini quests in order to please them (help someone to peep in a teacher’s bedroom thanks to Kitty’s special skill for example). It would be great to some other people walking around the institute, it feels a bit like a ghost town for now… ^^’ Anyway, I absolutly love what you did so far.

Oni

I should add some NPCs at some point, it mostly comes down to time.

Paquito

Thanks for your quick answer Oni. :)

voyeurkind

Loving the game, but I have a question. Right now, all of Rogue's custom outfits have her either topless or bottomless, but there's no reaction by anyone, even when she's running around public areas on campus or on dates. While I don't want Xavier butting in, I would love to see that people are reacting to her state of undress, either by leering or calling her names or whatever. Is that something that will be added in at some point?

Victor Lewis

Will we be able to touch kitty in the next build?

Victor Lewis

And i cant wait for the game.

Oni

Well, you can sort of touch her in the current build, kissing, hugging, I think slapping her ass is in. ;) But yeah, a lot of the other options still aren't in. The upcoming build will have handjobs and blowjobs though, with more to come later.

Oni

There was a glitch with custom outfits at one point, and for some people this hasn't quite been fixed yet. I might need to run a process that fixes it. As to public reaction, yeah, they tend to be quiet about such things, and that should be something to work on, making there be more public commentary on what the girls are up to.

voyeurkind

Thanks, much appreciated.

Victor Lewis

so after rogue like is finished do you have any plans to make any more games?

Victor Lewis

And I meant grouping, sorry.

Oni

Yeah, that won't be in this version, but will likely be next up as a feature.

Oni

Well, I kind of view Rogue-Like as a sort of continuing project, like an MMO. I'd like to continue to expand it with new characters added and new features, and I've been designing the game so far with that in mind, a flexible module-based system (or at least as best I could do for a first attempt at such a thing that began with very limited programming experience). ;) Would I like to build out completely different games with completely different character or perhaps gameplay? Sure, I'm inspired from time to time to consider it, but I just can't split my focus like that, and the Rogue-Like format gives me plenty of room to stretch out and add new things. Maybe if I ended up getting enough people together that could independently work on certain elements I'd like to play a role in developing out some other projects, but not if it means slowing down my progress here, and I have no short-term plans like that.

Khalomar

I know the topic of sound has been addressed in the past, but how would you feel about having some background tracks play eventually? Maybe even some text scroll sounds, so it feels a bit more like a VN. I know thats a ton of work, just wondering how you felt about it if you found somebody else who could do it.

Oni

I've actually had offers to provide me a track or two in the past. I don't know, I sort of feel like I'm in a catch 22 on that one. On the one hand, I respect the power of sound in a game too much to do a sloppy job of it, if I do have audio, I want it to be right, songs that fit the game, are reasonably well coordinated, etc. On the other hand, I can't claim to be much of an expert on music, so I can't make it myself, nor do I think I could be a great "customer" to a musician in terms of explaining what I want to hear in terms that make sense to anyone else. Having dealt with some art commission customers in the past that have trouble articulating what they want beyond "that's not it. . . not that either. . .", I don't want to put a fellow artist through that any more than I have to. ;) So if I commit to getting audio in, it would be committing to doing it right, and that means a lot of work and an understanding collaborator. For the time being, I'd rather focus more on other aspects of the game. I'm still considering adding a few sound effects though, like maybe some sort of sting when you do something positive or negative? But until then, people can always just play their own music in the background. ;)

Oni

Yes, maybe, but it may take a while.

hornguy6

Just a reminder question because I don't feel like digging through all the old comments to find it: Did you say this update or an update sometime soon would allow for Rogue to wear her green mesh top without collars and cuffs?

Oni

Not this one, but eventually.

Noradel

Personaly, i just turn off any sound in renpy game in general. So... ^^'

Booty4Bass

I'm so excited. I still keep coming back here looking for that big update

voyeurkind

Agreed. For this type of game, I'd prefer little to no sound.

wiseass

What will you be doing when it comes to sex with Kity? Will it be doggy style like Rogue or do you have another position in mind?

Oni

There's a sketch buried somewhere in the Patreon post history, but basically her sex position is more of a missionary position. Face-on.

Oni

Alternate poses are unlikely, because a lot of work goes into each of them with the customization options I have. The first Rogue "alternate pose" was because it was still a work in progress and I didn't like how it turned out. It's possible, but only if I can bring more artists on board than I currently have, because for the time being, my focus is on making the current assets.