Home Creators Posts Import Register Favorites Logout

Content

So basically, there's a lot of things I want to do with HDoom that I can't currently due, thanks to the restrictions from trying to remain compatible with Zandronum MP, (the compatibility for which is kinda broken in the current HDoom version anyways) - which works on a very, *very* outdated GZDoom codebase.

What I wanna do is basically drop Zandronum compatibility and make it fully utilize the latest GZDoom (which now has truecolor software support so that older computers can run it), which has a ton more capabilities and is way easier for us to work with. We'd have to drop Multiplayer support for now, but MP is currently kinda broken and most server hosting services for Zandronum ban HDoom hosting anyways.

However, doing this would easily allow us to do a lot more cool single-player stuff, like

- Defeat/Level Completion/etc. H-CG - opening the possibility for HDoom to utilize a lot more drawn art to compliment the H-animation spritework.

- Better focus on game balance and interesting mechanics.

- A much more capable VN system that can utilize a toolset to make custom scenarios

- The potential to interact with multiple monsters at once.

- Basically opens up the door for a lot more creative ideas and stuff that we can actually implement


Hopefully this is fine with everyone - it'll make things a lot easier on us and allow us to do a lot more. It also won't completely close the door on multiplayer support either, since I'd like to return to it at some point when better capabilities are available for it - but in the meantime I'd like to move development completely to GZDoom so that we can properly and cleanly implement stuff a lot better.

It's a bit late so sorry if I repeated myself/rambled on a bit.
Let me know if you have any thoughts!

Comments

Ash Mordant

Throwing in my two cents as a new patreon, focusing on single player sounds great. All those ideas for improvements sound awesome.

Jeffy

Will there be like lesbian demons in a future update?

Slim

This sounds great! I am completely on board with you going with the latest GZDoom.

Anonymous

Go for it! Personally I'd rather more polished SP and no MP than compromise on both

Misshiggey

Focus on singleplayer first, I reckon. You can always work on multiplayer once you have a solid framework down anyway.

medhathobo

Fuck Zandorum. It's really not as good as GZDoom in the first place.

leaelall

yes more hdoom more!!!

Boboy

Yeah, more H > multiplayer

Buzzbomber

Fuck multiplayer, you don't need that shit compared to everything weighted against it.

Anonymous

I have a feeling most people playing HDoom isn't for the multiplayer anyway

Anonymous

I already used GZDoom anyways...

Holy Zen!

I'll never play this mod multiplayer anyway, so you can guess my preference.

s1203544961

my god,you are one ofthe best modder in the world(besides the brutal doom is the best one),and same question,how long does the new version come out,BTW,love your work

AJ Ferolie

I say if it makes the game you want to make easier, I say go for it. I like all those things you said may become possible with this different software. I just hope porting it over won't cause any issues for your current work

hdoomguy

Don't worry about that, a good few of HDoom's major features have more up-to-date equivalents present in MGQ3D's codebase. Having them both be up to date also means they can share a lot of code foundation between them.

Anonymous

I'm fine with that. It's lot of good Ideas.

Aishi Raisu

Did you feel like the multi-player was really important?

hdoomguy

It's more that it was a fun feature we could viably do around when we first started working on HDoom, but ever since Zandronum 3.0, it quickly become obsolete as GZDoom opened with more and more features.

Ridley12, Knight of God

Does this or mod/game thing have blood or gore? Because although I would most likely never play Doom, I might be willing to try this if there's no blood or gore. That goes the same for MGQ3D. I would like the blood/gore aspect of MGQ3D to be removed, although for the time being, I have the blood intensity set to the lowest possible setting.

Amara_Lemur

Wait! So HDoom does have multiplayer? I didn't even know since I couldn't find any HDoom server hosts.

hdoomguy

The current version technically does in the code, but i'm not sure if it works. We're going to put it on indefinite hold (until it becomes viable again) so that we can concentrate on working with more up-to-date code and a lot more new features, though.