Development update - Chapter 1 Part 4 (Patreon)
Content
Hi everyone,
Thanks to everyone who filled out the question form. If you're interested in having your voice heard, you can fill out this form with questions about the game: https://forms.gle/AB3icwanJKop8vyr8
Someone wrote that Giovanna is too much of a fantasy for him. The truth is that a real person with those real measurements inspired Giovanna's character. It's a person I know very well, and let me tell you, nothing in Giovanna is a fantasy; it's very, very close to real life.
New GUI
One of my Steam-related efforts is changing the UI. The current UI is not acceptable to Steam. They don't accept links from other platforms that are integrated into the game. So the social menu needs to be removed from everywhere. Since I am already touching the UI, it's time for a lift-up. I tested something I wanted to do for a long time, and it was successful. So I decided to implement it.
It wasn't a small effort; I needed to change all the behaviour from the normal renpy behavior to a custom behaviour that I needed to implement. Furthermore, I created new buttons with render for each one and shaped them to look the way I wanted, as I desired. However, in the end, I think it's worth it. I am proud of what I have accomplished, and I can now proceed to create a Steam page with the current build I have. You can check out the 25-second video demo above.
I feel I know how to handle screens in Renpy. It gives me more freedom to create what I want in mini-games and free roam as well, and it will be worth the time I spend on it in the future.
I still need to change things. However, this is sufficient for Steam, so that the other changes will follow in the future. Now that I have gathered many ideas, I started writing the script for part 4.
Custom renders
I created two custom renders for Minnie this week.
Dianna and Kim movie night - Discord and X exclusive.
Mercy and Adelynn mall selfie render - here.
Thank you and have a great weekend,
DC