Developer's life - Part 1 - The Script (Patreon)
Content
Hi everyone,
Welcome to a new series on my Patreon page. Developer's life.
This series will be available for the Lecturer tier and above, but for this first post of the series, all tiers will get a glimpse of my work.
In this series, I will be walking you through my work. And how I develop the game. The game is in progress, so we learn new stuff together along the way, and you can be part of all the discoveries.
The script - The heart of the story. I always wanted to tell a story. I knew I had it in me, but my life took me to different places. I knew I wanted to explore this area in my life, so before starting to develop the game, I took courses on writing a script and a novel. I learned what is needed to be a writer and how to take my ideas and make them come to life with words. I woke up every morning at 5 am, and for several months, all I had done was learn how to write a story. I read other people's scripts, for example, The Matrix, considered a masterpiece of a script. Once I had enough knowledge, I started thinking about my characters. Who is the hero? Who are the supporting characters? What is my statement for the story? What will be the climate? How will the MC deal with it? So many questions. So, I have written all of them down and started answering them individually.
I am using StudioBinder to write the script. This tool is quite basic but gives you what you need to write the script. You can define the characters, the scene location, and the time when the scene occurs.
This is how it looks:
Here, you can see the very first scene of the game, where Jeneane greets you and asks if you want to continue with the tutorial. Writing a script helps me stay focused. I know where I am going and have a horizon that I need to reach to continue the story.
And here you can see the 9th scene where the MC meets with Sean and Richard:
Writing is the hardest part of the development for me. I always try to keep it fresh and make the story interesting. Sometimes, you have an idea in your head that doesn't fit well when you write it down. Then you adjust; sometimes, you must rewrite a scene you wrote because you waited some time, and now you have a better idea. It's also hard because I need to dedicate time to it. I need a few days to a week to write scenes. Sometimes, I write them while riding the train to work with my headphones. It is a quiet hour that I can concentrate, and usually, I get most of the work done.
Writing is also art, and knowing how to construct a meaningful scene is crucial. Most of the scenes I have written will contribute to the story, and some scenes I wrote or will write in the future will spice up the game. But this is a story-driven AVN, so the scenes should be as meaningful as possible. Some scenes will be there to let you feel the connection between the MC and the girl he will be hanging out with.
I hope you enjoyed this high-level explanation of how I started this project and how I write.
If you want more on this subject, please write to me in the comments. I'll be happy to share more details in the future.
This was a short dive into my world,
Thank you for reading,
DogCat