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Hey everyone ! Herol 1.3 update is up to grab ! Instructions:  - Create a new unity 2022 project (Use vrchat creator companion if you can, it's easier)- Import poiyomi (included below)- Import Herol- Open the scene and import your avatar usind the sdk menu !What's new?:- updated to 2022- New german shepherd inspired textures- New harness from scratch toggeable ingame with all needed blendshape to fit all herol's bodyshape- New bracelets from scratch toggeable ingame with shapekey to only wear on one side if you'd like- 4 new expressions shapekey (Wink both eyes+smile, wink only eyes, wink right, wink left) if you want to change default expressions for one of those- Blendshape to hide the neck fur (needs to be activated on unity)- Blendshape to hide the mane entirely (needs to be activated/adapted on unity) in case you'd like to add easily new haircut/manes- Mmd visemes- New weightpainting on the mane- New shoulder's rig (for better movement)- We got that foot twisting under control !- Limit on the leg's constraint on the digi version to avoid collapsing- Better toes physics- All features added to the quest version (with less physbones because of quest's limits)- Opti got leg's fix + New german shepherd texturesBlender file, substance files, unity package ready to upload, psd files included below !usefull thing to know:- If you don't like the leg's limitation and don't mind the collapsing, to remove it, find your fbx > rig > configure > muscles settings > change your "lower leg stretch" from 0:80 to -80;80 for both legs- If you import a new fbx and you'd like to get it setup on unity, do not forget to parent your hair's armature to your head bones, to configure your right legs bones depending if you'd like a digi or a planti version, to change in the same muscle settings menu as above for both of your legs your lowerleg twisting in and out from -90;90 to 0;0 and your "lower leg stretch" from -80:80 to 0;80 to add the limitation- Please read the TOS where most common questions are answered- If you have any further questions or need assistance please ask in my discordThank you all for your amazing support and for your patience ! I hope you'll enjoy this new version !

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I Just Wanna Block

any chance there will be better neck fluff / mane options that dont rely on color matching the skin on the neck beneath with the fluff to fill the gaps maybe more open options at front of the neck?

KhinroAvatar

If people are interested in it yes I could try to make some new manes as assets ! :D

MadMittens

I have a question. Where can I get the Substance Painter for the clothing or at least the FBX for the clothing?

KhinroAvatar

Hello ! you can find the fbx directly in your unity package, I haven't included the clothes spp files of the clothing because I couldn't make it clean enough, though if you want I can send it to you if you need it ^^

Klemen Kuder

I would appreciate the clothing fbx. ^^