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While the past few weeks have been pretty busy irl, I managed to squeeze some time to work on the second ship of the lineup: the tentatively named Noether-class destroyer. 

LODs are done, UVs are done, I now have to make the dreaded collider mesh, the high poly hull to bake the normal maps from and I will be off to texturing and implementation.

Speaking of implementation, I have yet to solve some elusive issues with the Euler frigate. I'm waiting for the authors of the big Expanse mod to release their work so that they have a bit more time to help me. (That or the Nebulous team release a detailed implementation guide)

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