Preview 0.8.8 (Patreon)
Content
What's coming next in 0.8.8?
The last weeks i've been planning and working on many thing regarding game balance and playability.
- New Girl: Sarai's little Sister
The first Girl you can unlock by doing Daily Tasks! - HUD animations and pop-ups.
New Popups for Player Level Up, Task/Quest Progress and EXP. - Night Light fix
Because of some eye problems i'm used to have my gamma/brightness way up, therefor it is hard to balance darkness for the avarage player.
The Night Light does now use the "Sky" light. At night the sun was "below" the gameworld and all it did cast shadows and make everything very dark.
Now the Skybox and the Moons cast light. you should be able to see without a fire or lamp. How ever! if you are searching sticks and items it still will be hard to see without a light source!
I had a camp on the beach for testing and there was no reason for Torch or Campfire because it was bright enought.
The Biggest change is Girl STATS!
- Hunger:
The Girl get less hungry while sleeping!
*new when you press "H" you can now see a "Hunger" symbol above the Girls Face Icon if she is starting to get Hungry. - Happy:
Happy only goes down now when: eat bad or hate food, or Hunger is more then or equalt to 100%
It also gives a Bonus on Affection and Discipline gain when happy is above 50% and 95%. - Discipline:
It will passive go down when a girl is doing nothing! And goes up when she is searching!
Once you reach 100% Discipline it will no longer go down! Only if you give bad food to a girl!
Once it goes down to 99,9% it will beginn to get lower with time again.
Discipline does give a huge bonus on Sex EXP for the Girl. - Tired -> now Energy:
I changed the "Tired" stat into "Energy".
This makes now more sence. A Girl can be send to search things as long her Energy is above 0% However! Energy does go down while searching, following and so on. Once Energy is 0% The girl will stop searching and go to bed. Sleeping and Coffee is the only way to regenerate Energy. - Girl AI:
Girls will now recognize if it is Daytime or Night! When it is night "22:30" Girls will go to bed! If they are doing nothing. "Even when they have plenty of energy left" you can still send them to search or follow you. But as soon they stop doing a task, they will choose to sleep.
This way you are guaranteed to have Fresh and ready to work girls in the morning! (unless you let them work all night)
- Inventory:
You can now increase the columns by clicking the "+" and "-" icon. this makes it more easy to use the inventory and you dont have to scroll if you have many item.
- What is coming in the Future (not in 0.8.8)
I will build on the new Stats system and add two more things that do impact Gameplay quiet a bit!
Depression and Sickness for girls!
- Sickness:
When a girl is on low Energy, there will be a hidden parameter that does change slowly.
If a girl is on low Energy for a long time you you permanently push her to the limits OR you give her Bad food (mushrooms, uncooked raw things) they can get sick!
My idea is that a Sick girl slowly heals sickness by sleeping or by the craftable Healing Potion! A sick girl will lose Energy MUCH faster. and regenerate MUCH slower. (there will be a symbol above a sick girl face Icon with (H) and ofc can see it in the Girls Tab.
- Depression:
While this one is still completly unsure, My Idea is that (same as with sickness) When "Happy" is low for a long time, a girl does have the chance to get sad (or Depression). This will set Happy to 0% and block it from getting better. Until you give her more attention! Give her the Food she likes the most and oh well. i dont have to explain what i mean by attention.
That's a huge improvement in my opinion! right now its a "what ever" if a stat is low. But in the future you better make sure to pay attention to the girls needs.
As always! Thanks to everyone supporting this project and making this possible!
I do hope you like this ideas, don't hesitate to send feedback.
Version 0.8.8 should be ready this weekend!
Files
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