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Hello everyone! Here's a general update on the goings on of this Patreon, along with a few recent screenshots of SLARPG

1. Work is continuing smoothly on SLARPG! I haven't had a ton to show off lately, but the game is really starting to shape up. New characters and areas are being worked on, and the writing for important scenes later in the game is being fleshed out more and more.

I currently aim for SLARPG to be finished sometime in 2019, although I can't currently get more specific than that.

2. I'm going to have y'all name a new character soon! There's a somewhat important new NPC Anthony and I have been working on quite a bit lately, but we just can't agree on a name. So in the near future, I'll be giving my Patreon supporters a sneak peek at said new character, ask for name suggestions, and then include the suggestions I like in a poll for everyone to vote on.

I can't say much about this new character at the moment, but as a little teaser, I can say that she is a bear.

3. I'm reworking the way I handle commissions. As anyone who's pledged at the $30 tier no doubt knows, I have a hard time balancing work on the game with work on Patreon rewards. I always end up spending a lot more time than I should on these "sketches," and when I'm only able to get so much done in a day, I tend to prioritize the game. I'm very, very sorry for the long wait times this leads to.

While I am still committed to working through my backlog of (long overdue) Patreon commissions from those who've pledged at the $30 tier, I've removed said tier from my rewards list going forward. In hindsight, allowing people to pledge up front at any time to get a commission, before we even discuss what they want and regardless of whether or not I have the time, is not the best system. Not for me, and certainly not for people who wanna commission me.

At some point in the future, after I've completed all currently outstanding commissions, I'll just start opening normal commission slots. I would also like to add a new tier above $10 to replace the commission tier, with some sort of backer reward or perk that requires less time on my part. I'm still thinking about what that may be.

That's all for now! As always, you can follow development updates for SLARPG on Twitter and Tumblr.

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